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0
votes
Fixed

Windows and Mac standalone players with IL2CPP do not have null checks e...

IL2CPP

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Jan 17, 2018

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Version/s: 5.6.0b3

This makes null reference exceptions crash the player in non-development builds. Read more

0
votes
Fixed

Stacktrace sentries are enabled in development builds of Windows and Mac...

IL2CPP

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Jan 17, 2018

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Version/s: 5.6.0b3

Stacktrace sentries significantly affect code size and performance, making development builds useless for profiling. Read more

0
votes
By Design

[IL2CPP] Incorrect stack trace is being returned when logging an error w...

IL2CPP

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Jan 11, 2018

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Version/s: 5.6.3f1

To reproduce:1. Open user's attached project2. Open "scene" and hit play-- Notice that errors are being logged into the console with... Read more

0
votes
By Design

Error adding a delegate using EventInfo.AddEventHandler on AOT targets

IL2CPP

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Feb 14, 2018

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Version/s: 5.6.5f1

To reproduce:1) Open attached project2) Build and run on IL2CPP based platform (Tested Windows and WebGL) Expected: The scene works ... Read more

0
votes
Fixed
1
votes
Fixed

Windows Standalone builds with IL2CPP dynamically link C++ runtime

IL2CPP

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Mar 07, 2018

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Version/s: 5.6.0b3

This makes builds unable to run on computers without C++ redistributable installed. Read more

0
votes
Fixed

[IL2CPP] Build fails with 'System.String CthData.Range::StringFormInt(Sy...

IL2CPP

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May 29, 2018

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Version/s: 5.6.1f1

Reproduction steps:1. Open the attached project.2. Go to "Build Settings > iOS > Player Settings > Other Settings > Conf... Read more

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