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0
votes
Fixed

IL2CPP build fails when “Managed Stripping Level” is set to “High”

IL2CPP

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Jan 14, 2022

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Version/s: 2021.2, 2021.2.7f1, 2022.1

How to reproduce:1. Open the attached “BuildFailedWithHighStripping.zip” project2. Open the “SampleScene” Scene3. Open Edit > Pla... Read more

0
votes
Won't Fix

System.Runtime.WindowsRuntime methods not generated properly in IL2CPP b...

IL2CPP

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Nov 25, 2021

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Version/s: 2019.4, 2019.4.32f1, 2020.3, 2021.2, 2022.1

Reproduction steps:1. Open project "TestProject.zip"2. Open the Build Settings window in File > Build Settings3. Set Platform to ... Read more

1
votes
Fixed

Player crash on System.Net.Http.HttpClient when awaiting network response

IL2CPP

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Nov 02, 2021

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Version/s: 2021.2.0a18, 2021.2.1f1, 2022.1

How to reproduce:1. Open the attached project from "BugRepro.zip"2. Disable your internet connection3. Navigate to "File" -> "Bui... Read more

1
votes
Won't Fix

[IL2CPP] Build error on Unity 2020.3 and later when using exported DLL f...

IL2CPP

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Sep 18, 2021

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Version/s: 2020.3, 2020.3.5f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached user's project 'IL2CPP_Error_2020.zip'2. Build And Run on Android3. Observe logs in the Consol... Read more

0
votes
Fixed

[IL2CPP] [Android] Build fails when building an exported project with Sc...

IL2CPP

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Oct 15, 2021

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Version/s: 2021.2.0a18, 2022.1

How to reproduce:1. Create a new project2. In the Build Settings, change to the Android platform3. In the Player Settings, change Sc... Read more

0
votes
By Design

Process MainModule property throws a Win32Exception error when built wit...

IL2CPP

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Jun 29, 2021

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Version/s: 2019.4, 2019.4.24f1, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the "ProcessTest2019424.zip" project attached by the user2. Build a Development build with the IL2CPP Scr... Read more

3
votes
By Design

"The script '<script>' could not be instantiated!" error produced in bui...

IL2CPP

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Jun 22, 2021

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Version/s: 2019.4, 2019.4.28f1, 2020.3, 2021.1, 2021.2, 2022.1

Steps to reproduce:1. Open the attached project ("1344907.zip")2. Open "SampleScene"3. Make sure IL2CPP is selected as the current S... Read more

0
votes
Fixed

Socket.Handle returns wrong value when used in IL2CPP Build

IL2CPP

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Dec 16, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.5f1, 2022.1, 2022.2

Reproduction steps:1. Open user-submitted project2. Navigate to File -&gt; Build Settings3. Press Add Open Scenes4. Build and Run th... Read more

8
votes
Fixed

[IL2CPP] Calling .GetHashCode on instances of empty structs does not ret...

IL2CPP

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Mar 17, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.15f1, 2022.1, 2022.2

Reproduction steps:1. Open the attached project "My project.zip"2. Make sure the Scripting Backend is set to IL2CPP3. Build and run ... Read more

5
votes
Fixed

Build fails with error "Unity.IL2CPP.HashCodeCollisionException" when "O...

IL2CPP

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Mar 16, 2022

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Version/s: 2020.1.0a24, 2020.3, 2020.3.30f1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the attached project "My project (1).zip"2. Open File&gt;Build Settings...3. Build the project Expected res... Read more

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