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IL2CPP build fails when “Managed Stripping Level” is set to “High”
How to reproduce: 1. Open the attached “BuildFailedWithHighStripping.zip” project 2. Open the “SampleScene” Scene 3. Open Edit > Pla... Read more
System.Runtime.WindowsRuntime methods not generated properly in IL2CPP b...
Reproduction steps: 1. Open project "TestProject.zip" 2. Open the Build Settings window in File > Build Settings 3. Set Platform to ... Read more
Player crash on System.Net.Http.HttpClient when awaiting network response
How to reproduce: 1. Open the attached project from "BugRepro.zip" 2. Disable your internet connection 3. Navigate to "File" -> "Bui... Read more
[IL2CPP] Build error on Unity 2020.3 and later when using exported DLL f...
How to reproduce: 1. Open the attached user's project 'IL2CPP_Error_2020.zip' 2. Build And Run on Android 3. Observe logs in the Con... Read more
[IL2CPP] [Android] Build fails when building an exported project with Sc...
How to reproduce: 1. Create a new project 2. In the Build Settings, change to the Android platform 3. In the Player Settings, change... Read more
Process MainModule property throws a Win32Exception error when built wit...
Reproduction steps: 1. Open the "ProcessTest2019424.zip" project attached by the user 2. Build a Development build with the IL2CPP S... Read more
"The script '<script>' could not be instantiated!" error produced in bui...
Steps to reproduce: 1. Open the attached project ("1344907.zip") 2. Open "SampleScene" 3. Make sure IL2CPP is selected as the curren... Read more
Socket.Handle returns wrong value when used in IL2CPP Build
Reproduction steps: 1. Open user-submitted project 2. Navigate to File -> Build Settings 3. Press Add Open Scenes 4. Build and Run t... Read more
[IL2CPP] Calling .GetHashCode on instances of empty structs does not ret...
Reproduction steps: 1. Open the attached project "My project.zip" 2. Make sure the Scripting Backend is set to IL2CPP 3. Build and r... Read more
Build fails with error "Unity.IL2CPP.HashCodeCollisionException" when "O...
How to reproduce: 1. Open the attached project "My project (1).zip" 2. Open File>Build Settings... 3. Build the project Expected re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened