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0
votes
By Design

"Failed to load il2cpp" error when running a standalone build that uses ...

IL2CPP

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Aug 20, 2025

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Version/s: 6000.0.56f1, 6000.2.1f1, 6000.3.0a5

How to reproduce:1. Open the project “IN-112335_StaticLibIssue”2. File → Build and Run3. Observe the result Expected result: The sta... Read more

1
votes
Active

Player crashes on Meta Quest with "/apex/com.android/runtime/lib64/bioni...

IL2CPP

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Sep 03, 2025

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Version/s: 6000.0.0b11, 6000.0.54f1, 6000.1.0a1, 6000.2.0b12, 6000.3.0a3, 6000.5.0a1

Reproduction steps: 1. Open the attached project “ReproProject“2. Build the Player for Meta Quest3. Install the built .apk to the he... Read more

4
votes
Fixed

[macOS][iOS][IL2CPP] Crash when using the nullable enum as a parameter a...

IL2CPP

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Sep 08, 2025

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Version/s: 6000.0.57f1, 6000.2.3f1, 6000.3.0b1, 6000.4.0a1

How to reproduce:1. Open the “iOSCrashTest.zip“ project2. Open the “SampleScene“3. Choose the iOS build module4. Navigate to the “Fi... Read more

0
votes
By Design

Memory leak when running tests in IL2CPP with System.Threading.Timer

IL2CPP

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Sep 12, 2025

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Version/s: 2022.3.66f1, 6000.0.57f1, 6000.2.5f1, 6000.3.0b2, 6000.4.0a1

How to reproduce:1. Open the “IN-111094.zip“ project2. Open Window → General → Test Runner3. Open the ‘Player’ section4. Run all the... Read more

0
votes
Third Party Issue

Dedicated Linux server build fails when using IL2CPP in specific projects

IL2CPP

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Oct 03, 2025

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Version/s: 2022.3.67f1, 6000.0.59f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a1

How to reproduce:1. Open the attached “IN-115979.zip“ project2. Ensure that the compiler is set to IL2CPP in Edit → Project Settings... Read more

0
votes
Active

Test Runner's Player test fails when the IL2CPP scripting backend is se...

IL2CPP

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Oct 20, 2025

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Version/s: 6000.0.59f1, 6000.2.7f1, 6000.3.0b5, 6000.4.0a2, 6000.5.0a1, 6000.6.0a1, 6000.7.0a1

How to reproduce:1. Open the attached “IN-116338” project2. Switch to IL2CPP scripting backend (Edit->Project Settings->Player... Read more

1
votes
Fixed

Unity CIL Linker fails on Player build when persistent listeners have "<...

IL2CPP

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Oct 24, 2025

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Version/s: 2022.3.68f1, 6000.0.61f1, 6000.2.10f1, 6000.3.0b8, 6000.4.0a3, 6000.5.0a1, 6000.6.0a1

Reproduction steps:1. Open the attached “IN-122008_methods-to-preserve-Repro.zip“ project (link in the internal comments)2. Go to Fi... Read more

10
votes
Fixed

[iOS] [Android] External library generics fail during IL2CPP build

IL2CPP

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Oct 29, 2025

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Version/s: 2023.2.0a17, 6000.0.61f1, 6000.2.9f1, 6000.3.0b8, 6000.4.0a4, 6000.5.0a2

How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “SampleScene“3. Build for Android Expected result: Build successf... Read more

4
votes
Duplicate

[iOS] [macOS] Method gets stripped when building for iOS using XCode 26....

IL2CPP

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Nov 05, 2025

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Version/s: 2022.3.68f1, 6000.0.62f1, 6000.2.11f1, 6000.3.0b9, 6000.4.0a4

How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “Sample“ scene3. Build for iOS4. Open the “Unity-iPhone.xcodeproj... Read more

0
votes
Active

[iOS][Android] Reflection with Generic Class returns unexpected values

IL2CPP

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Nov 07, 2025

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Version/s: 6000.0.62f1, 6000.2.12f1, 6000.3.0b9, 6000.4.0a4, 6000.5.0a1

How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “main“ scene3. Build for iOS4. Open the “Unity-iPhone.xcodeproj“ ... Read more

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