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JsonConvert conversion fails trying to call GetCallbackMethodsForType wh...
Reproduction steps:1. Open the attached “IN-130587” project2. Switch to the iOS Build Platform3. Build and Run the Xcode 26 project4... Read more
Linux Server crashes when multiple WebSocket connections disconnect simu...
Reproduction steps:1. Open the attached “IN-134337” project2. Open the Build Profiles window (File > Build Profiles)3. Switch the... Read more
Player build freezes after calling Application.Quit() when the scripting...
How to reproduce:1. Open the attached “IN-128412_ApplicationQuit” project2. Navigate to File → Build Profiles → Windows-Dev and buil... Read more
MonoPInvokeCallback attribute on a generic method with "Optimize for cod...
Discussed in slack {}thread{}: The issue is that the MonoPInvokeCallback attribute is on a generic method and with "Optimize for cod... Read more
[IL2CPP] Application hangs when Assembly.GetName() is called from multip...
How to reproduce:1. Open the attached “AssemblyGetNameRepro.zip” project2. Build and run the Player with Android as the selected pla... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak warnings are thrown when a GameObject has an Audio Source with ARC and Rigidbody components
- The element selection window is empty until anything is typed into the search bar when adding an element in the Strip Custom Comonents list in Multiplayer Roles
- References to files from another project are not released when loading a Layout with a Locked Project window
- “InvalidOperationException” and “NullReferenceException” errors are thrown when clicking inside a Tile Palette with the Tile Palette overlay and Tile Palette Edit enabled
- Text input fields not working when using Android with Bluetooth Keyboard