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IL2CPP Player crash on VisualElement_get_hierarchy when calling VisualEl...
How to reproduce:1. Open the attached “IN-124915.zip” project2. Ensure IL2CPP is set as the scripting backend in Player settings3. B... Read more
JsonConvert conversion fails trying to call GetCallbackMethodsForType wh...
Reproduction steps:1. Open the attached “IN-130587” project2. Switch to the iOS Build Platform3. Build and Run the Xcode 26 project4... Read more
Linux Server crashes when multiple WebSocket connections disconnect simu...
Reproduction steps:1. Open the attached “IN-134337” project2. Open the Build Profiles window (File > Build Profiles)3. Switch the... Read more
Player build freezes after calling Application.Quit() when the scripting...
How to reproduce:1. Open the attached “IN-128412_ApplicationQuit” project2. Navigate to File → Build Profiles → Windows-Dev and buil... Read more
MonoPInvokeCallback attribute on a generic method with "Optimize for cod...
Discussed in slack {}thread{}: The issue is that the MonoPInvokeCallback attribute is on a generic method and with "Optimize for cod... Read more
[IL2CPP] Application hangs when Assembly.GetName() is called from multip...
How to reproduce:1. Open the attached “AssemblyGetNameRepro.zip” project2. Build and run the Player with Android as the selected pla... Read more
Build fails with IL2CPP error when building on Android platform in a spe...
Reproduction steps:1. Open the attached project “ReproProject”2. Navigate to File → Build Profiles3. Make sure that Android platform... Read more
Build stack trace contains invalid lines when building with IL2CPP using...
How to reproduce:1. Open the attached "IN-137740_StackTraceIssue.zip" project2. Go to Edit -> Project Settings -> Player, and ... Read more
Build fails when building a project containing an 18+ dimension array wi...
How to reproduce:1. Open the attached “IN-137044” project2. Open Project Settings and select Player tab3. Make sure Scripting Backen... Read more
Pre-generated XML serializers fail to deserialize types that use polymor...
How to reproduce:1. Open the attached “IN-141417“ project2. Build and Run the Player3. Open the Player Browser’s console and observe... Read more
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