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Mesh is drawn in the Inspector preview window when drawing with Graphics...
Reproduction steps:1. Open the user's attached project and Scenes/OnRenderObjectDebug scene2. In the Project window, select Material... Read more
Frame Debugger doesn't work when using Camera.SetTargetBuffers
Reproduction steps:1. Download and open the attached "FrameDebuggerSetTargetBuffers" project2. Open the "TestCase" scene3. Enter Pla... Read more
Setting a vector value in the array returned by GetBatchVectorArray does...
How to reproduce:1. Open the user's attached project2. From the 'Scenes' folder open 'SampleScene'3. Enter the Play mode Expected re... Read more
Shadows are rendered only for one of the batches when calling DrawMeshIn...
Reproduction steps:1. Open the user's attached "Demos-DrawMeshInstancedIndirect.zip" project2. Load "InstanceIndirectShadowsIssue" s... Read more
FPS drops when the Camera is on the right side of the instantiated GameO...
How to reproduce:1. Open the user's attached "GPU instancing test.zip" project2. Open the "InstancedIndirectExample" Scene3. Enter P... Read more
SetConstantBuffer resets to default when reimporting the script in the P...
Reproduction steps:1. Open the attached project "Demo.zip"2. Open "BugDemo.unity" Scene3. In the Hierarchy window select the sphere ... Read more
[Graphics] Possible to crash Unity with a stale/disposed GraphicsBuffer ...
It is possible to crash Unity if you create a graphics CommandBuffer that references a GraphicsBuffer or a ComputeBuffer, dispose th... Read more
BatchRendererGroup doesn't render GameObjects with URP Materials when SR...
How to reproduce:1. Open the user's attached "BatchTest.zip" project2. Open the "SampleScene" Scene3. Observe the Game view Expected... Read more
VSync Count setting in Quality Settings of a Project has no Tooltip
How to reproduce:1. Create a new Unity project2. Open Edit > Project Settings > Quality3. Hover on VSync Count setting with mo... Read more
[RTX] Editor crashes on Scene change when RayTracingAccelerationStructur...
How to reproduce:1. Open the user's attached "BuiltinRTXTest.zip" project2. Make sure Scene view is visible3. Open the "SampleScene"... Read more
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