Search Issue Tracker

0
votes
By Design

Using Graphics.CopyTexture shows only grey color

Graphics - General

-

Jun 25, 2018

-

Version/s: 2017.4.5f1

To reproduce: 1. Open users attached project "CopyTexture.zip" 2. Open "Test.unity" scene 3. Enter Play mode 4. Observe a grey recta... Read more

0
votes
By Design

Textures break when GenerateMipMaps is disabled with Max Size set to 819...

Graphics - General

-

Apr 05, 2018

-

Version/s: 2017.3.1p3

Steps to reproduce: 1. Open user attached project 2. Select R0010890.jpg 3. Turn off GenerateMipMaps 4. Make sure that Non-Power of ... Read more

0
votes
Fixed

[GlCore] Tessellation not working

Graphics - General

-

Feb 10, 2016

-

Version/s: 5.4.0b5

This bug already fixed, just created for verification purpose. Project Steps: 1. Open new scene 2. Change api to glcore 3. Open sce... Read more

0
votes
Fixed

5.4b5 Internal: RenderNodeQueue::AllocateSpaceForNodesshould error

Graphics - General

-

Feb 10, 2016

-

Version/s: 5.4.0b5

Steps to reproduce: 1. Download and import attached project. 2. Open scene: GameScene. 3. Play in editor. 4. Create host. 5. Inspec... Read more

0
votes
Fixed

5.4b5 Crash on DrawUtil::CleanupDrawMeshRawFromNodeQueue when selecting ...

Graphics - General

-

Feb 10, 2016

-

Version/s: 5.4.0b5

Steps to reproduce: 1. Download and import attached project. 2. Open scene: main. 3. Uncollapse game object: House 4. Select random... Read more

2
votes
Fixed

Memory leak in Texture2D.PackTextures() when padding is set to 1

Graphics - General

-

Dec 10, 2018

-

Version/s: 2017.3.0a1, 2018.2.18f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Download the attached project and open "TestScene" scene 2. Enter play mode Results: Editor freezes and star... Read more

0
votes
Fixed

[Metal] Crash in _pthread_kill when using CommandBuffer.GetTemporaryRT o...

Graphics - General

-

Sep 05, 2017

-

Version/s: 5.6.3f1

How to reproduce: 1. Open the attached "CrashMetal" project and "ShowcaseSceneContactShadows" scene 2. Enable "Main Camera" GameObje... Read more

1
votes
Fixed

[LWRP] Objects have odd shadows cast on them when using Shadow Cascades

Graphics - General

-

Jul 12, 2018

-

Version/s: 2018.2.0f2

How to reproduce: 1. Open the attached "TestFor1059695.zip" project's SampleScene 2. Move around the Scene 3. Observe the odd shadow... Read more

3
votes
Fixed

[Standalone] "Your GPU (Null Device) or driver doesn't support linear re...

Graphics - General

-

Sep 15, 2016

-

Version/s: 5.5.0b3

Reproduction steps: 1. Open the project 2. Build "test" scene 3. Create a shortcut for the build executable file 4. Add -batchmode -... Read more

0
votes
Postponed

Manually deleting vertex data from an imported OBJ file causes editor to...

Graphics - General

-

Dec 18, 2018

-

Version/s: 2019.1.0a12

Steps to reproduce: 1. Download the attached project and open SampleScene 2. Right-click on the Triangle.obj mesh and select Show i... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.