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0
votes
Fixed

[Texture] When changing texture values at runtime, they keep changed unt...

Graphics - General

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Nov 22, 2014

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Version/s: 4.6.0f2

To reproduce this bug: 1. Open the attached project2. Open 'test' scene3. It has a texture which changes to red on clicking4. Play t... Read more

4
votes
Fixed

[Callbacks] When disabling renderer on one object, OnBecomeVisible is ca...

Graphics - General

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Dec 19, 2014

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Version/s: 4.6.1f1

Steps to reproduce this issue: 1. Open the attached project2. Open 'Test' scene3. It has 3 objects which logs OnBecameVisible() and ... Read more

0
votes
Won't Fix

[Collider] Primitive colliders diverge from meshes under non-uniform sca...

Graphics - General

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Dec 19, 2014

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Version/s: 4.6.1f1

To reproduce:1. Open attached project2. Open Tank scene3. Select GameObject in scene4. Notice that mesh is rendered strangely5. Unpa... Read more

0
votes
Fixed

Memory is not fully released after destroying Texture2D

Graphics - General

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Dec 02, 2014

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Version/s: 4.6.0f3

To Reproduce: 1. Open the attached project and Play.2. Click 'Test 2'3. Wait until the test is completed and click 'Test 2'4. Unity ... Read more

0
votes
Fixed

[Materials] Material file content is non-deterministic in Editor - order...

Graphics - General

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Jul 28, 2015

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Version/s: 4.6.4p2

Reproduction steps:1) Load the UnstableBundles project2) Immediately Exit Unity Editor (these two steps are important because it ens... Read more

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