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[OSX] Native rendering plugin written in C crashes editor
To reproduce:1. Open project2. Play scene Expected: rotating triangle in the center of the scene will be renderedActual: editor cras... Read more
UI Text shows Unicode characters as missing symbols even though the char...
To reproduce: 1. Open the project, attached by the tester (UnicodeCrash.zip)2. Observe the text insinde the Text game object Expecte... Read more
[Project Template] Unable to build with default 3D template settings wit...
Warnings are thrown due to Linear color space set as default when platform switched to Android, iOS, tvOS (Linear instead of Gamma) ... Read more
Skybox field doesn't show the correct value when working with multiple s...
The skybox material which is displayed in the lighting settings panel doesn't reflect the skybox material applied to the current act... Read more
[SRP|Lightweight] Upgrade selected materials tool softlocks the Editor
To reproduce: 1. Create a project with Lightweight template2. Create a new unlit shader in the project3. Select the new shader4. Go ... Read more
[Template] "Metal: Error Creating compute pipeline state" exception thro...
"Metal: Error Creating compute pipeline state. Complier encountered an internal error(null)" exception thrown while an opening proje... Read more
[HDRP] [Template] "IndexOutOfRange" exceptions thrown on switching platf...
Continuous "Index Out Of Range" exceptions are thrown on switching platform to android in High End SRP. Steps To Reproduce: 1. Creat... Read more
[Template] Null Reference exceptions are thrown when the project is open...
Null Reference exceptions are thrown when the project is opened with Lightweight SRP Template. Steps to repro:1. Create a new projec... Read more
[HDRP] [Template] Android/WebGL/IOS build fails on making a project in H...
Android player fails to build on making a project in HighEnd SRP template. When making a build with colour space Gamma,build fails w... Read more
Overload is missing when executing SkinnedMeshRenderer.BakeMesh function...
To reproduce:1. Open the attached project's "unity-mesh-bake-bug-master.zip" Scene labeled "TestMeshBake"2. Enter the Play mode3. Ob... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked