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0
votes
Fixed

[OSX] Native rendering plugin written in C crashes editor

Graphics - General

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Mar 14, 2018

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Version/s: 5.6.5f1

To reproduce:1. Open project2. Play scene Expected: rotating triangle in the center of the scene will be renderedActual: editor cras... Read more

1
votes
Won't Fix

UI Text shows Unicode characters as missing symbols even though the char...

Graphics - General

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Mar 14, 2018

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Version/s: 2017.3.1p4

To reproduce: 1. Open the project, attached by the tester (UnicodeCrash.zip)2. Observe the text insinde the Text game object Expecte... Read more

0
votes
Fixed

[Project Template] Unable to build with default 3D template settings wit...

Graphics - General

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Mar 15, 2018

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Version/s: 2018.1.0b5, 2018.1.0b11

Warnings are thrown due to Linear color space set as default when platform switched to Android, iOS, tvOS (Linear instead of Gamma) ... Read more

0
votes
Fixed

Skybox field doesn't show the correct value when working with multiple s...

Graphics - General

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May 30, 2017

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Version/s:

The skybox material which is displayed in the lighting settings panel doesn't reflect the skybox material applied to the current act... Read more

0
votes
Fixed

[SRP|Lightweight] Upgrade selected materials tool softlocks the Editor

Graphics - General

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Mar 11, 2018

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Version/s: 2017.1.0p4

To reproduce: 1. Create a project with Lightweight template2. Create a new unlit shader in the project3. Select the new shader4. Go ... Read more

0
votes
Won't Fix

[Template] "Metal: Error Creating compute pipeline state" exception thro...

Graphics - General

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Mar 15, 2018

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Version/s: 2018.1.0b10, 2018.1.0b11

"Metal: Error Creating compute pipeline state. Complier encountered an internal error(null)" exception thrown while an opening proje... Read more

0
votes
Fixed

[HDRP] [Template] "IndexOutOfRange" exceptions thrown on switching platf...

Graphics - General

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Mar 15, 2018

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Version/s: 2018.1.0b11

Continuous "Index Out Of Range" exceptions are thrown on switching platform to android in High End SRP. Steps To Reproduce: 1. Creat... Read more

0
votes
Fixed

[Template] Null Reference exceptions are thrown when the project is open...

Graphics - General

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Mar 15, 2018

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Version/s: 2018.1.0b10, 2018.1.0b11

Null Reference exceptions are thrown when the project is opened with Lightweight SRP Template. Steps to repro:1. Create a new projec... Read more

0
votes
Fixed

[HDRP] [Template] Android/WebGL/IOS build fails on making a project in H...

Graphics - General

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Mar 15, 2018

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Version/s: 2018.1.0b6

Android player fails to build on making a project in HighEnd SRP template. When making a build with colour space Gamma,build fails w... Read more

0
votes
Fixed

Overload is missing when executing SkinnedMeshRenderer.BakeMesh function...

Graphics - General

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Mar 13, 2018

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Version/s: 2017.3.1f1, 2017.4, 2018.4, 2019.2, 2019.3, 2020.1

To reproduce:1. Open the attached project's "unity-mesh-bake-bug-master.zip" Scene labeled "TestMeshBake"2. Enter the Play mode3. Ob... Read more

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