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[LTpipe] Shadows not rendered on mobile editor/player when MSAA is used ...
Shadows not rendered in Lightweight SRP for android in game view. Refer to the screenshot and video attached. Steps to reproduce: 1... Read more
[OSX] Native rendering plugin written in C crashes editor
To reproduce: 1. Open project 2. Play scene Expected: rotating triangle in the center of the scene will be rendered Actual: editor ... Read more
UI Text shows Unicode characters as missing symbols even though the char...
To reproduce: 1. Open the project, attached by the tester (UnicodeCrash.zip) 2. Observe the text insinde the Text game object Expe... Read more
[Project Template] Unable to build with default 3D template settings wit...
Warnings are thrown due to Linear color space set as default when platform switched to Android, iOS, tvOS (Linear instead of Gamma) ... Read more
Skybox field doesn't show the correct value when working with multiple s...
The skybox material which is displayed in the lighting settings panel doesn't reflect the skybox material applied to the current act... Read more
[SRP|Lightweight] Upgrade selected materials tool softlocks the Editor
To reproduce: 1. Create a project with Lightweight template 2. Create a new unlit shader in the project 3. Select the new shader 4.... Read more
Shadow map size calculation is broken
The documentation says that, for directional lights, the calculated resolution is clamped to 2K and then scaled in function of the Q... Read more
Alpha channel is corrupted when using RenderTexture on Metal and OpenGL
Steps: 1. Open user's attached project ("Render Texture Test Project.zip") 2. Change Graphics API to Metal or OpenGL 3. Build and Ru... Read more
ScreenCapture.CaptureScreenshot results in a darkened image when scale f...
Steps to reproduce: 1. Download and open the attached project 2. Enter playmode 3. Press space to take a screenshot 4. Open the scre... Read more
[HDRP] [Template] Android/WebGL/IOS build fails on making a project in H...
Android player fails to build on making a project in HighEnd SRP template. When making a build with colour space Gamma, build fails ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material