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0
votes
Fixed

[D3D12] Extra/redundant Color Render Target is used for depth and shadow...

Graphics - General

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May 05, 2020

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Version/s: 2019.3, 2019.3.11f1, 2020.1, 2020.2

How to reproduce: 1. Launch Unity using RenderDoc 2. Open the attached project named "Case_1244224" 3. Enter Play mode and capture t... Read more

0
votes
Fixed

[OSX] Native rendering plugin written in C crashes editor

Graphics - General

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Mar 14, 2018

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Version/s: 5.6.5f1

To reproduce: 1. Open project 2. Play scene Expected: rotating triangle in the center of the scene will be rendered Actual: editor ... Read more

1
votes
Won't Fix

UI Text shows Unicode characters as missing symbols even though the char...

Graphics - General

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Mar 14, 2018

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Version/s: 2017.3.1p4

To reproduce: 1. Open the project, attached by the tester (UnicodeCrash.zip) 2. Observe the text insinde the Text game object Expe... Read more

0
votes
Fixed

[Project Template] Unable to build with default 3D template settings wit...

Graphics - General

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Mar 15, 2018

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Version/s: 2018.1.0b5, 2018.1.0b11

Warnings are thrown due to Linear color space set as default when platform switched to Android, iOS, tvOS (Linear instead of Gamma) ... Read more

0
votes
Fixed

Skybox field doesn't show the correct value when working with multiple s...

Graphics - General

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May 30, 2017

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Version/s:

The skybox material which is displayed in the lighting settings panel doesn't reflect the skybox material applied to the current act... Read more

0
votes
Fixed

[SRP|Lightweight] Upgrade selected materials tool softlocks the Editor

Graphics - General

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Mar 11, 2018

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Version/s: 2017.1.0p4

To reproduce: 1. Create a project with Lightweight template 2. Create a new unlit shader in the project 3. Select the new shader 4.... Read more

0
votes
Fixed

Mesh.GetUVs returns canAccess = false when the mesh is Instantiated / Cl...

Graphics - General

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Jun 03, 2020

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Version/s: 2019.3.15f1, 2019.4, 2020.1.0b10, 2020.1.0b11, 2020.2.0a12

Reproduction steps: 1. Open attached project "SetUv.zip" and scene "SampleScene" 2. In Hierarchy window, select GameObject 3. In Ins... Read more

0
votes
Fixed

Crash on VFXTextureGenerator::ComputeSignalCurve or Gradient::EvaluateHD...

Graphics - General

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Feb 18, 2020

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Version/s: 2019.2.0a7, 2019.3, 2019.3.0f6

Reproduction steps: 1. Open the attached project ("1220947.zip") 2. Open "CrashScene" Scene Reproducible with: 2019.2.0a7 (VFX 4.3.... Read more

0
votes
Fixed

Copying import settings on a fbx from a Preset made from another fbx may...

Graphics - General

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Apr 27, 2018

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Version/s:

Certain import settings with presets cause missing references in prefab and scene : Reproduction Steps: 2018.2, start new 3D proje... Read more

0
votes
Fixed

[HDRP] [Template] Android/WebGL/IOS build fails on making a project in H...

Graphics - General

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Mar 15, 2018

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Version/s: 2018.1.0b6

Android player fails to build on making a project in HighEnd SRP template. When making a build with colour space Gamma, build fails ... Read more

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