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0
votes
By Design

LoadImage() returns true even if the image fails loading when using Load...

Graphics - General

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Mar 02, 2018

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Version/s: 2017.3.1p1

To reproduce:1. Open user's attached project (LoadImageBug2)2. Enter Play mode Expected: LoadImage() returns false when data can't b... Read more

0
votes
Fixed

[2018.] Texture looks different in gamma and linear color spaces, when u...

Graphics - General

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Mar 06, 2018

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Version/s: 2018.1.0a1, 2018.1.0b5

To reproduce:1. Open project, scene2. Open player settings3. Switch between Linear and Gamma color spaces Expected vs actual: plane ... Read more

1
votes
Fixed

Graphics.DrawMeshInstanced fails to apply array properties from a Materi...

Graphics - General

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Mar 07, 2018

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Version/s: 2017.3.0b1, 2018.1.0b9

Steps to reproduce:1. Open the attached project2. Open the SampleScene3. Play the scene4. It renders two triangles side by side, one... Read more

0
votes
Fixed

Draw calls which have negative non-uniform scale can break subsequent ba...

Graphics - General

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Mar 07, 2018

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Version/s: 2017.3.0f3

To reproduce: 1. Open the project, attached by the user (2017.3.zip)2. Select the Sphere game object in the Hierarchy3. Set its scal... Read more

0
votes
Fixed

Render-pipelines.high-definition package version 1.1.1 gives out compila...

Graphics - General

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Mar 09, 2018

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Version/s: 2018.2.0a4

Repro steps:-start a new project with Unity 2018.2.0a4 - 3D template. NOT HDRP!- open Project Manager and download the Render-pipeli... Read more

0
votes
Fixed

Editor crashes at RenderNodeQueue::SyncDependentJobs when submitting Sc...

Graphics - General

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Mar 09, 2018

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Version/s: 2018.1.0b10

Steps to reproduce:1. Download 10111557_repro.zip and2. Open "Ruben" scene (Assets->Ruben)3. Editor crashesIf Editor didn't crash... Read more

0
votes
Fixed

[SRP] Editor crashes after it bypasses the RenderPass functions

Graphics - General

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Mar 12, 2018

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Version/s: 2018.1.0a1, 2018.1.0b10

Reproduction steps:1. Open the attached project "GalbetSRP.zip";2. Open the script "Scripts/GalbetSRP/GalbetRenderPipelineAsset.cs" ... Read more

0
votes
Fixed

`TextureCompressionQuality' could not be found when building on any plat...

Graphics - General

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Mar 12, 2018

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Version/s: 2017.3.1p2

Steps to reproduce:1. Open user attached project2. Select Test.cs script3. Notice that TextureCompressionQuality is set to "Best"4. ... Read more

0
votes
Fixed

Vulkan specific player settings appear on platforms that don't support v...

Graphics - General

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Mar 13, 2018

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Version/s: 5.6.0b3

The UWP build only supports DX11 and DX12, the Vulkan Settings is redundant. Repro:1. Open Unity with UWP support on Windows2. In Bu... Read more

0
votes
Fixed

Editor crashes in Material::UpdateHashesOnPropertyChange when opening th...

Graphics - General

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Mar 13, 2018

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Version/s: 2018.1.0b10

To reproduce: 1. Download the Fontainebleau_Photogrammetry_Demo_Project2. Open the Video_Timeline scene3. Enter Play mode Expected: ... Read more

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