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0
votes
Fixed

Crash when certain variables of a new CustomRenderTexture are used in sc...

Graphics - General

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Aug 16, 2017

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Version/s: 2017.1.0f3

Steps to reproduce:1.Open attached 'CRTexture Crash.zip' Unity project2.Open scene ’Test’3.Enter Play mode Reproduced in: 2017.3.0a4... Read more

0
votes
Fixed

Console "RenderTexture.GenerateMips failed" errors are thrown when enter...

Graphics - General

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Aug 16, 2017

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Version/s: 2017.2.0b7

To reproduce:1. Open the "DefaultScene" in the user-provided project2. Enter Play mode3. Observe Console window Desired outcome: Ent... Read more

0
votes
Fixed

TextMesh Renderer bounds changed between 5.3 and 5.6

Graphics - General

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Aug 17, 2017

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Version/s: 5.6.1p1

We rely on measuring the renderer bounds for text in our game to ensure it fits within the container. The bounds in 5.6.2p3 are slig... Read more

1
votes
By Design

Mobile/Particles/Additive shader is affected by the global Fog

Graphics - General

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Aug 19, 2017

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Version/s: 2017.1.0f3

Steps to reproduce: 1) Download attached project 'MobileParticlesAdditiveWithFog - NewUnity.zip' and open in Unity2) Open scene 'Mob... Read more

0
votes
By Design

Setting Material.mainTexture does not refresh texture on UI.Image

Graphics - General

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Aug 21, 2017

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Version/s: 2017.1.0p2

Reproduction steps:1. Open the attached project "Material.mainTexture error on UI.Image.zip";2. Open the Test.unity scene;3. Enter a... Read more

0
votes
By Design

View on the Build does not match Game view in the Editor when calling On...

Graphics - General

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Aug 22, 2017

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Version/s: 2017.1.0p4

To reproduce:1. Open the "testscene" in the attached project2. Note that the cube appears foggy in the Game view due to the "CameraE... Read more

0
votes
Fixed

Unchecking "Dynamic Occludee" and selecting another mesh causes inital m...

Graphics - General

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Aug 22, 2017

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Version/s: 2017.3.0a6

Unchecking "Dynamic Occludee" and selecting another mesh causes first mesh to remain in Previewer 1. Create a new project2. In Hiera... Read more

0
votes
Fixed

Editor crashes at prcore::BlitImageRemapNoScale when creating sprite wi...

Graphics - General

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Aug 22, 2017

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Version/s: 2017.1.0f3

Steps to reproduce:1. Download 944413_repro.zip2. Open "test" scene3. Enter play mode Results: Editor crashes when creating sprite f... Read more

0
votes
Fixed

Standard shader shadow is incorrect with Albedo Alpha smoothness

Graphics - General

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Aug 22, 2017

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Version/s: 5.6.2f1

How to reproduce:1. Download attached project file2. Open "main" Scene Actual result: Standard shader shadows treat albedo alpha cha... Read more

0
votes
Won't Fix

[Regression] Wrong normal map decoding after setting Android or iOS buil...

Graphics - General

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Aug 23, 2017

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Version/s: 2017.2.0b8

Prerequisites:You'll need to have Unit Editor with either Android or iOS players support installed. Steps to repro: 1. Open attached... Read more

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