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62
votes
Feature Request

Graphics.RenderMeshIndirect does not issue multi-draw rendering commands...

Graphics Device Features

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Dec 19, 2024

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Version/s: 2021.3.47f1, 2022.3.55f1, 6000.0.32f1, 6000.1.0a9, 6000.2.0a1, 6000.3.0a1

How to reproduce:1. Open the attached "IN-87308" project2. Open the "SampleScene" and enter Play mode3. Navigate to “Window > Ana... Read more

45
votes
Won't Fix

InvalidOperationException when using AsyncGPUReadback.RequestIntoNativeA...

Graphics Device Features

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Mar 31, 2023

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Version/s: 2020.3.46f1

How to reproduce:1. Download and open the attached project2. Enter Play mode3. Observe the console window Expected outcome: No error... Read more

19
votes
Fixed

Severe performance degradation in Play Mode when using multiple Cameras ...

Graphics Device Features

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Jul 14, 2023

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Version/s: 2022.3.5f1, 2023.1.4f1, 2023.2.0a23

How to reproduce:1. Open the “URP_Multi_Camera_Graphics_API_Performance“ project2. Open the “SampleScene”3. Open the Game view windo... Read more

29
votes
Fixed

[M1] Editor/Player freezes when calling GetNativeTexturePtr

Graphics Device Features

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Jun 06, 2022

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Version/s: 2021.3.27f1

Reproduction steps:1. Open users attached project2. Open Assets/Test scene3. Enter the Play Mode Expected result: Play Mode is runni... Read more

11
votes
Fixed

Lights only visible in left eye in VR when using built-in pipeline

Graphics Device Features

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Feb 05, 2025

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Version/s: 6000.0.36f1, 6000.1.0b5, 6000.2.0a2

Reproduction steps: 1. Open the attached project “ReproProject“2. Open the scene “SampleScene“3. Make sure VR headset is connected a... Read more

21
votes
Fixed

Canvas Components are ignored when using Camera.RenderToCubemap

Graphics Device Features

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Jun 01, 2022

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Version/s: 2022.2.0b3, 6000.0.0b13

Reproduction steps:1. Open the attached project "Case_1405619.zip" and load Scene "Main"2. Enter Play Mode3. In the project window s... Read more

11
votes
Fixed

GBuffer/Render Deferred Lighting and Render Pass related Errors constant...

Graphics Device Features

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Feb 11, 2025

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Version/s: 6000.0.38f1, 6000.1.0b6, 6000.2.0a3, 6000.3.0a1, 6000.4.0a1

Steps to reproduce: Open the attached project named "PlatformSwitchCase" Open the Sample Scene Switch Build Profile Observe the Cons... Read more

12
votes
Won't Fix

Depth readback renders a white rectangle when Game and Scene viewports a...

Graphics Device Features

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Apr 26, 2023

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Version/s: 2022.2.17f1, 2023.1.0b14, 2023.2.0a12

How to reproduce:1. Open the “Depth_Readback_Bug” Project2. Open the “SampleScene”3. In the Toolbar, select the “2 by 3” layout4. En... Read more

11
votes
Fixed

Performing Android and iOS batch-mode builds causes error in RenderTexture

Graphics Device Features

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Sep 25, 2022

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Version/s: 2021.3.8f1, 2022.2.0b8, 2023.1.0a12

Steps to reproduce:1. Open the attached project "T1357998_NoGraphics.zip" with the following commands: "EditorPath" -batchmode -nogr... Read more

0
votes
Active

Crash on DebugStringToFilePostprocessedStacktrace when losing focus whil...

Graphics Device Features

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Mar 02, 2026

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Version/s: 6000.5.0a7, 6000.6.0a1

Reproduction steps:1. Open the attached “BugRepro” project2. Make sure that the “Fullscreen mode” is set to “Exclusive Fullscreen”, ... Read more

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