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7
votes
Fixed

[Lighting] Failed executing external process for 'Bake Indirect' job. Ex...

Global Illumination

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Feb 11, 2015

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Version/s: 5.0.0f1

After trying to lightbake a very small scene with resolution of 80 the editor throws 2 errors and doesn't complete the bake: Failed... Read more

0
votes
Fixed

DynamicGI.indirectScale can be set outside of 0-5 cap, and it affects ba...

Global Illumination

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Jan 20, 2015

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Version/s: 5.0.0b20

If you are setting an Indirect Intensity through General GI, you can set it from 0 to 5. However, with DynamicGI.indirectScale, you ... Read more

0
votes
By Design

[Lighting window] Default parameters values aren't reflected in the main...

Global Illumination

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Nov 24, 2014

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Version/s: 5.0.0b14

Steps to repro: 1. Open the lighting window and change the default parameter 2. Observe that doing so doesn't change the values in t... Read more

0
votes
Won't Fix

[GI] When opening new stand-alone projects, Enlighten taken longer to in...

Global Illumination

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Feb 05, 2016

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Version/s:

Upon loading a larger project, enlighten takes a longer time to initialise when played in full-screen mode than when in windowed. R... Read more

3
votes
Duplicate

Enlighten does not use specified Lightmap Snapshot composite

Global Illumination

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Oct 22, 2014

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Version/s: 5.0.0b9

Upon opening a scene, Enlighten applies the default lightmap rather than the specified lightmap snapshot. Read more

0
votes
Fixed

Enlighten bake process stops due to exception caused by non-ASCII charac...

Global Illumination

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Aug 22, 2014

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Version/s: 5.0.0b1

To reproduce the bug: 1. Create a new project with name containing letters such: ą č ę ė į š ų ū and etc. 2. Open Lightmapping wind... Read more

0
votes
Not Reproducible

[GI] Lightmap texture atlas rotates objects and causes aliasing in lightmap

Global Illumination

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Feb 24, 2016

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Version/s: 5.3.1p3

Steps to reproduce: 1. Open attached project "773963.zip" 2. Open scene "repro" 3. Rebake lightmap 4. In game view, notice aliased ... Read more

0
votes
Fixed

Artifacts appear after realtime shadowcaster disappears from camera view

Global Illumination

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Dec 16, 2015

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Version/s: 5.3.0f4

Steps to reproduce: 1. Open attached project 2. Open scene "testScene" 3. Build lightmap 4. Move scene camera so that Cube which is... Read more

0
votes
Fixed

Editor crashes during lightmap bake

Global Illumination

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Jun 20, 2017

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Version/s: 5.6.1f1

Steps to reproduce: 1. Download attached project. 2. Open scene level2_2 (Assets/scenes). 3. Bake lights with Ligthmapper set to Pro... Read more

4
votes
Fixed

Artifacts on huge objects if lightmapped

Global Illumination

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Mar 31, 2015

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Version/s:

Bake scene cube.unity and observe artifacts. See this thread for details http://forum.unity3d.com/threads/large-scale-lighting-noi... Read more

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