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0
votes
Fixed

Lighting is affected when selecting material on Project view and Inspect...

Global Illumination

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May 11, 2017

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Version/s: 2017.1.0b5

To reproduce: 1. Open the project, attached by tester (lightingIssue.zip)2. Open "main" scene if not open3. Select "test" material i... Read more

0
votes
Fixed

Light, attached to scene view camera, does not light up the scene if lig...

Global Illumination

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May 11, 2017

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Version/s: 2017.1.0b5

Hovering over the sun icon in the scene view toolbar says: "When toggled off a light attached to the scene view camera is used". How... Read more

0
votes
Fixed

[PVR] Light Probes crash Unity when LODs are used

Global Illumination

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Jun 12, 2017

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Version/s: 2017.1.0b9

Light probes crash Unity editor when LODs are used with Progressive Lightmapper backend. Steps for reproduction:1) Download the proj... Read more

0
votes
Fixed

Enabling directional light after disabling it doesnt bring back the ligh...

Global Illumination

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May 14, 2017

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Version/s: 5.6.0f3

Enabling directional light after disabling it doesnt bring back the lighting. Scene view is not dimmed, as expected, but turns compl... Read more

0
votes
Duplicate

Camera Preview window shows incorrect lightning

Global Illumination

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May 18, 2017

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Version/s: 2017.1.0b5

To reproduce:1. Open project attached by QA tester2. Open "main" scene3. Select "Player" GameObject and notice that camera preview d... Read more

0
votes
Duplicate

Doing unrelated things to Lighting changes "Ambient Color" to Black

Global Illumination

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May 20, 2017

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Version/s: 2017.1.0b6

Repro steps for 2017.2.0a1: 1. Open provided projects "test" scene2. In the project window click on "boomfountain" located in "Asset... Read more

0
votes
By Design

[PVR] Progressive updates of indirect transmission is different than the...

Global Illumination

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May 29, 2017

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Version/s: 2017.1.0b6

Steps for reproduction:1) Download the project from here: https://oc.unity3d.com/index.php/s/ABXPxvOBv1yckKx2) Observe the preview w... Read more

0
votes
Fixed

[Ambient Color] Ambient Color resets to gray

Global Illumination

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May 31, 2017

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Version/s: 2017.1.0b7

While automode is enabled, ambient color will seemingly at random reset back to it's default gray color Repro: 1. Open the attached ... Read more

0
votes
Fixed

[Regression] 'Thread::EqualsCurrentThreadIDForAssert' assertion after sw...

Global Illumination

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Jun 01, 2017

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Version/s: 2017.1.0b8

Steps to repro: 1. Open attached project and '9_Realtime GI' scene;2. Go to Lighting settings (Window -> Lighting -> Settings)... Read more

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