Search Issue Tracker
Fixed in 2017.1.X
Votes
0
Found in
2017.1.0b7
Issue ID
916435
Regression
Yes
[Ambient Color] Ambient Color resets to gray
While automode is enabled, ambient color will seemingly at random reset back to it's default gray color
Repro:
1. Open the attached project '2017.1.0b7 test'
2. Open scene 'ambient_bug'
3. With the lighting window open and auto enabled, rotate the cube a couple of times - sometimes also triggers by opening the ambient color picker and hovering cursor over the lighitng window.
3. Observe ambient color resets to gray after a short while
Other things trigger this also, such as switching backend from enlighten to pvr and vice versa
Introduced around 2017.1.0b4-5
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment