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Camera with Clear depth only is Clearing color
In the flash player, the background is cleared to a color even when set to Depth only, if the Normalized Viewport is different from ... Read more
localizationFormats not available on flash
Just build attached project to Flash (on last user's reply). Read more
No transparency when building for flash after using "tree soft occlusion...
Steps to reproduce : - import the project attached- build it for flash- notice that the leaves look different in the flash build the... Read more
The RequireComponent attribute (in C#) does not add the component
- Create a class deriving from MonoBehaviour and add the [RequireComponent(typeof(MeshFilter))] attribute to the class. - Add the co... Read more
Fatal errors and objects in the wrong place (and time) when built for Flash
1) What happenedFatal errors and objects in the wrong place (and time) when built for Flash. In the flashlog (included in the game f... Read more
Building for Flash fails in the "Postprocessing Player" step
Unpack and load the attached project, switch the build platform to Flash and build the scene Scenes/client.unity. Read more
Error building Player: Exception: java Failed: when building for Flash
Steps to reproduce : - import the project- go to Build Settings and choose Flash- press build and notice the errors in the console E... Read more
On returning to web page (after Ctrl-Alt-Del) the unity flash content l...
Please look whole emails history of this bug. Read more
Flash player build memory errors
Repro steps:1. Open project BTMountainForUnity;2. Try to build project on Flash player platform;3. While building, errors appear in ... Read more
Crash on switch platform to Flash
1) What happenedCrash on switch platform to Flash 2) How can we reproduce it using the example you attached1 Open Project2 Press Fil... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved