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Crashed in GameObject::GetCullSceneMask when clicking on Lighting button...
Steps to reproduce: 1) Create an empty project and open in Unity 2) Click on Lighting button (Scene's View Control Bar)(image 'butt... Read more
[macOS] Editor significantly slower when using -debugallocator flag
Unity editor is practically unusable in MacOS with Staging. Steps to reproduce: 1. Open Unity with comand line argumets: -enableUn... Read more
Buttons "On Click" function field not disappearing when its made private
Repro steps: 1. Open provided projects "BugScene" scene 2. Enter Play mode and click on the "BuggedFeature" button 3. Look at the c... Read more
Changing UI Game Object color using Color Picker affects Editor labels [...
Changing UI Game Object color with Color Picker makes Editor Hierarchy window labels flicker, some other Editor labels are affected ... Read more
Visual glitch in the scene hierarchy view when drag&drop object to the a...
Visual glitch in the scene hierarchy view when drag&drop object to the asset folder Repro: 1- Open scene "Untitled". 2- Select any ... Read more
Objects released in restricted editor's region are losing their reference
Reproduction steps: 1. Open attached project 2. Drag "bubble10" sprite into scene view, but drop it in restricted area (like console... Read more
[Regression] Updating color fields is noticeably slower in 2017.1
1. What happened Updating color for an image shows visible lag. This works fine in 5.6.0p4. See attached videos '56p4.mp4' and '201... Read more
transform precision issue when moving multiple objects
How to reproduce: 1. Open attached project 2. Select all 4 planes 3. Drag the objects a big distance on one x axis 4. Inspect how th... Read more
Unable to assign Animator Controller to Animator Component through the a...
Steps to reproduce: 1. Download and open the attached project 2. Select the "Directional Light object" 3. Click on the Asset Picker ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow