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[Windows] Output is printed to logs one byte at a time on Windows
Output from the Editor/Player that goes to Editor.log or Player.log is printed one byte at a time. Steps to reproduce: 1) Open the ... Read more
NullReferenceException after dragging windows to second display
Steps to reproduce: 1. Create a project 2. Drag a window to second display (repeat until there is error) 4. Observe the error messag... Read more
Undoing operation of few duplicated objects deletes them all
How to reproduce: 1. Create a new project 2. Select one of the object in new scene 3. Hold Ctrl and click D few times - it will du... Read more
extra spacers in editor help meu
-e: there are two extra spacer lines at the bottom of the help menu, there are none in 5.5.1 -repro: --open editor > Help menu --NO... Read more
EditorPrefs.DeleteAll() causes infinite 'Assertion failed' errors
Reproduction steps: 1. Open the attached Project 2. Select Menu Item "EditorPrefs -> Clear all Editor Preferences 3. Click "yes" on ... Read more
Tile palette prompts multiple "IndexOutOfRangeException" errors when opened
To reproduce: 1. Open attached Unity project "New Unity Project 13.zip" 2. Window --> Tile Palette 4. Observe console Result: Multi... Read more
Non 3d icons vanishes if gizmo scaling is turned completely down
Non 3d icons vanishes if gizmo scaling is turned completely down. - open unity - in scene view turn the gizmo scale slider all the ... Read more
Editor crashes when moving the unity out of focus and then back in focus
Steps to reproduce: 1. Open attached project 2. Start play mode 3. Press on/maximise another program so the unity won't be in focus ... Read more
Undocked windows are immovable
Steps to reproduce: 1. Create new project 2. Undock any window 3. Try to move undocked window Expected results: undocked windows is... Read more
Disabling object's component from Editor script does not save changes af...
To reproduce: 1.Download and open attached project. 2.Run the editor script by going to Menu -> Reproduce and press "Disable Box Co... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow