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For all Standalones player window always show graphics apis for Windows
Changing platform in Standalone build doesn't show platforms graphical device APIs list, it always shows windows graphical APIs. 1. ... Read more
EditorGUIUtility.PingObject doesn't work correctly with two-column Proje...
How to reproduce: 1. Open a new project2. Import attached package (bug.unitypackage)3. Open scene SomeDir/test.unity- Make sure no g... Read more
GameObject x axis values of rotation are shown incorrect in the Console ...
Reproduction steps:1. Open the attached project;2. Go to the Scene window;3. Click on the object "Cube";4. Rotate the object with a ... Read more
[OSX Editor] Invalid editor window error in console when Game window is ...
Title: [Editor] Invalid editor window error in console when Game window is set to Maximize on Play Steps To Reproduce:1. Open a proj... Read more
[Preferences][Windows] External editor setting is ignored and MonoDevelo...
Repro steps:1) Open the project2) Open preferences and make sure external script editor is set to Visual Studio3) Double-click on th... Read more
[TitleBar] Name doesn't update when switching scenes in the Title bar
Repro steps:1)Open the project2)Notice the scene name in the Title Bar3)Try changing scenes4)Notice the name doesn't change Workarou... Read more
Edit handles don't move together with the collider if it receives offset...
Steps to reproduce: 1. Open attached project2. Open scene "repro"3. In hierarchy select "GameObject (1)"4. Enable "Edit Collider" fo... Read more
Scene view grid line color can't be changed
To reproduce:1. Open new project2. Open preferences3. Change grid color4. Notice that color doesn't change Read more
Crash after trying to add a non-existing Material and a script to a game...
To reproduce:1. Open attached project2. Select Mat, NavAgentController and New Material assets from the Project view3. Drag them int... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping