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Editor Crashes _in WebViewWindowPrivate::GetBrowser_ when closing the ...
Repro steps: 1) Open unity editor.2) Open Asset store window.3) Detach Asset store window from editor(make it float).4) Exit unity e... Read more
Resetting Editor Settings yields IndexOutOfRangeException
Reproduction steps:1) Open any project - can be empty.2) Open up Edit > Project Settings > Editor3) In upper right of an Inspe... Read more
Scene View has double overlay window for Lighting and Navmesh
Scene View has double overlay window for Lighting and Navmesh and... Version 5.0.0b14 (beea3a590379)Win and Mac Read more
Open Project dialog doesn't allow to 'Enter' on pasted path
I used to open some projects with copying the path into clipboard and pasting it to Folder input inside Open Project dialog. But new... Read more
[Regression][Undock] Tab is unresponsive and NullReferenceException is t...
Steps to repro: 1. Create new project;2. Select any GameObject in the Hierarchy (for instance, Directional Light);3. Lock Inspector ... Read more
[Build Settings] - 5.4 : Switching platforms in build settings can cause...
Description:Crash when switching the platform in the build settings. Repro steps:1.) Download the HoloLens Technical editor preview2... Read more
Unity crashes after several minutes of work with 'EditorMetricManager::U...
To repro:1. Open Unity - Project.2. Wait for several minutes. Actual result:Unity crashed after several minutes of work with staketr... Read more
Splash screen is on by default in Unity Pro
How to reproduce: 1. Create a new project2. Go to Player Settings, Splash Screen tab- Note that 'Show Unity Splash Screen' is enabled Read more
Editor crashes after exporting prefab to unitypackage
1. What happenedAfter exporting unity package, Editor hangs/crashes. Attaching Editor log and crash call stack from case, when Edito... Read more
"Pick workspace directory" - wording not used anywhere else in the editor.
"Pick workspace directory" - wording is a bit confusing, as these words are not used anywhere else in the editor. Steps to Reproduce... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS