Search Issue Tracker
[Editor] Can’t select multiple object in Scene view by Command or Ctrl c...
Reproduction steps: 1) In any project create two cubes 2) Try selecting them both by holding Command or Ctrl button and clicking on ... Read more
"Prefab has multiple Transform components" error does not link to the co...
Reproduction steps: 1. Open attached Unity project. 2. Notice "Prefab has multiple Transform components! Removing them automatically... Read more
[LookDev] Shift hotkey doesn't work properly when trying to move the sep...
To reproduce: 1. Open the lookdev tab, open the single object split comparison view or Single object zone comparison view 2. Click o... Read more
Undo and Redo are missing after building project
Steps to reproduce: 1. Open attached project 2. Open scene "repro" 3. Move Cube 4. In top menu's Edit option, notice that possibili... Read more
Editor hangs if File or Edit menu is opened while Home screen is open
When you invoke Unity 5.0 you see the new Home screen which enables you to open an existing project or create a new one. Instead of... Read more
Error when creating new project with specific project already open
- Import the attached unitypackage - With Unity and the contents of that package still open, create a new Project You will get this... Read more
Bug reporter doesn't launch
Steps to reproduce: 1. Open Unity editor 2. Click on Help> Report a bug... in editor Results: Bug reporter doesn't launch Note: .... Read more
Unable to change language when you are in Editor (Windows only)
Regression - doesn't happen in 5.4.0b19, but happens in b20 an b21 Just open Unity 5.4.0b21, put cursor in any field (e.g. search f... Read more
Unity crashes when using "/" in layout name
Steps to reproduce: 1. Create a new project. 2. Go to Window -> Layouts -> Save Layout... 3. Type anything with a '/' in it, (ex. "... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow