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0
votes
Active

Cameras (Camera.targetDisplay) render only to Display 0 in the Player wh...

DirectX12

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Jan 22, 2025

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Version/s: 6000.0.35f1, 6000.1.0b3, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

Reproduction steps:1. Make sure at least two displays are available for testing2. Open the attached “IN-90909.zip” project3. Go to F... Read more

0
votes
Fixed

Windows player with a custom .exe file crashes in FixupD3D12SDKPath

DirectX12

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Jan 29, 2025

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Version/s: 6000.0.0b15, 6000.1.0a1, 6000.2.0a1

Steps to reproduce:1. Load UnityPlayer.dll from another application, and call into UnityMain2. Observer a crash in FixupD3D12SDKPath... Read more

0
votes
Active

Crash on RaiseException when opening a specific Scene

DirectX12

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Dec 17, 2025

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Version/s: 6000.4.0b1, 6000.5.0a3, 6000.6.0a1

Steps to reproduce:1. Open the “user’s attached project”2. Open the “TestVillageScene”3. After an hour or less, observe the crash Re... Read more

0
votes
Fixed

[DX12] Crash on D3D12RenderSubPassInfo::Begin when changing property val...

DirectX12

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May 14, 2025

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Version/s: 6000.1.4f1, 6000.2.0b1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the attached “IN-101727” project2. In the Project tab, “Settings” folder, select “PC_Renderer” asset3. In t... Read more

0
votes
Fixed

Crash on GfxDeviceD3D12Base::DrawBuffersCommon when disabling "Allow FSR...

DirectX12

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Mar 12, 2025

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Version/s: 6000.0.43f1, 6000.1.0b11, 6000.2.0a7, 6000.3.0a1

Reproduction steps:1. Open the attached “repro_IN-96121“ project2. Open the “Assets/OutdoorsScene.unity“ Scene3. Enter the Play Mode... Read more

1
votes
Active

DX12 Projects close and are not being created when creating XR Templates...

DirectX12

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Mar 25, 2025

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Version/s: 6000.0.44f1, 6000.1.0b12, 6000.2.0a7, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

Steps to reproduce: Create a VR, AR or MR Template Project from Hub Open Game View OR if Editor defaults to DX11 Create a VR, Ar or ... Read more

0
votes
Active

Crash on D3D12GetInterface or freeze in Player built with Direct3D12 whe...

DirectX12

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Mar 27, 2025

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Version/s: 2022.3.60f1, 6000.0.45f1, 6000.3.9f1, 6000.4.0b9, 6000.5.0a7, 6000.6.0a1

Reproduction steps:1. Open the attached “repro_IN-96085“ project2. Open the “Assets/ResourcesStatic/Scenes/StartScene.unity“ Scene3.... Read more

0
votes
Active

[UIToolkit][D3D12] Enabling a panel by changing style.display from None ...

DirectX12

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Apr 03, 2025

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Version/s: 2021.3.50f1, 2022.3.61f1, 6000.0.44f1, 6000.1.0b12, 6000.2.0a8, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Steps to reproduce:1. Open the attached project "UIToolkitBlipReproduction.zip"2. Have 2 connected physical/virtual displays3. Build... Read more

0
votes
Fixed

Screen tearing in Scene View when using DirectX12

DirectX12

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Apr 08, 2025

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Version/s: 2021.3.50f1, 2022.3.61f1, 6000.0.46f1, 6000.1.0b14, 6000.2.0a8, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce: 1. Open the project “IN-97825_DX12-tearing“2. Go to Game View and in the Aspect options disable and enable back VS... Read more

0
votes
Fixed

Crash with multiple stack traces and memory leak when idle in Play mode

DirectX12

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Dec 17, 2025

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Version/s: 6000.2.10f1

How to reproduce:1. Open the attached “IN-126306” project2. Open the “PushAwayDream“ scene3. Enter Play mode4. Open the Task Manager... Read more

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