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[NVIDIA] D3D12 - HDRP DLSS resource state is reported incorrectly when w...
Steps to reproduce:1. Open the attached project "dlss.zip"2. Open the Package Manager Window3. Select Packages, then select Built-in... Read more
The "Camera.Render" hangs the process of geometry baking in the textures...
How to reproduce:1. Open the “ReproCameraRender“ project2. Open the “OutdoorsScene“3. Open the “Assets“ folder in the Project window... Read more
"Use of GfxDeviceD3D12::UploadTextureSubData2D is forbidden during a ren...
How to reproduce:1. Create a new project2. Make sure DX12 is selected as the Graphics API3. Observe the Console Expected results: No... Read more
Editor hangs during the Material conversion process from Built-In to HDR...
Reproduction steps:1. Open the attached “ReproProj” project2. Open the HDRP Wizard via Windows -> Rendering -> HDRP Wizard3. C... Read more
Crash with multiple stack traces when opening a specific project for the...
How to reproduce:1. Open the attached “IN-114956” project2. Observe the crash Reproducible with: 6000.2.0b2 (d4c40f50eb81), 6000.2.7... Read more
Editor crashes on D3D12GetInterface when repeatedly enabling and disabli...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more
Allocated graphics memory does not get released when the Editor is out o...
How to reproduce:1. Open the attached “IN-87923” project2. Open Task Manager3. In the menu bar of the Unity Editor, select “Test → E... Read more
D3D12 MainLight Shadowmap clear incorrectly when using UWP
How to reproduce:1. Open the attached project "UWP shadow.zip"2. Build And Run the project for UWP3. Exit the Player4. Run the Build... Read more
Crash on NVAPI_Thunk when changing Player resolution while HDR display i...
Reproduction steps:1. Make sure you have HDR enabled (“Display settings → Use HDR → On“ on Windows)2. Open the attached “repro_IN-87... Read more
Cameras (Camera.targetDisplay) render only to Display 0 in the Player wh...
Reproduction steps:1. Make sure at least two displays are available for testing2. Open the attached “IN-90909.zip” project3. Go to F... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS