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EditorBuildSettings are not updated when a scene is moved or its name is...
To reproduce: 1. Create a new project2. Create a new scene and add it to build settings3. Go to File -> Save Project4. Create a n... Read more
[OS] Standalone build, cannot configure inputs on resolution dialog
Steps to reproduce:1. Build a new project2. Run the game3. Select input tab4. Double click on any entry to change it Expected Result... Read more
Graphics device is automatically disabled in batchmode
It should only disable graphics device when -nographics is also added. This is not the case Steps to reproduce:1. Download and open ... Read more
Regression[5.6.0a1] error in Standalone: The file <path>/unity default r...
1. What happenedIn 5.6.0a1 on new project when build Standalone in Development mode and Run it - it gives error:The file 'D:/TempPro... Read more
RenderTexture displayed on GUI is darker in linear color space
How to reproduce: 1. Open attached project "case_847814-RenderTex.zip"2. Open "Issue" scene3. Enter play mode Expected behavior: Ren... Read more
[Regression][OSX] Glitchy artifact appears after splashscreen in Standal...
Steps to repro: 1. Launch Unity on OSX;2. Open attached project;3. Go to Assets -> Scenes;4. Open 'Main' scene;5. Open Build Sett... Read more
Building player from editor script crashes
Steps to reproduce:1. Download and open attached project "case_847292_repro.zip"2. In menu bar, press "Build -> Build" Actual res... Read more
'Target minimum iOS Version' ignores integer input
To reproduce:1. Create and open new project2. Open build settings3. Choose iOS build4. Open Player settings5. Write any integer numb... Read more
Editor crashes on switching graphics API from DirectX 12 to other APIs w...
Editor crashes on switching graphics API from DirectX 12 to other APIs when memory is reallocating Steps to repro:1. Open attached p... Read more
Default resolution for standalone build is not correct when "Default is ...
By Design:On windows resolution is stored in the registry under keys such as "Software/<Company Name>/<Project Name>/Scr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- Addressables Profiles and Analyze windows no minimum window size
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”