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Standalone doesn't start with native resolution
Steps to reproduce : - create a new project and a scene- build the scene for standalone and notice that even tough Default is Native... Read more
Build succeeds even with "BuildFailedException" errors
Reproduction steps: 1. Open "testing-demo.zip" project2. Build project3. See Console output ("BuildFailedException: One or more of t... Read more
[Windows] Calling Camera.Render() in headless mode (-batchmode) causes t...
Repro steps: 1. Open provided project2. Click on "File" -> "Build Settings" -> "Build"3. Create a shortcut of the just built .... Read more
[Regression][OSX] Glitchy artifact appears after splashscreen in Standal...
Steps to repro: 1. Launch Unity on OSX;2. Open attached project;3. Go to Assets -> Scenes;4. Open 'Main' scene;5. Open Build Sett... Read more
RenderTexture displayed on GUI is darker in linear color space
How to reproduce: 1. Open attached project "case_847814-RenderTex.zip"2. Open "Issue" scene3. Enter play mode Expected behavior: Ren... Read more
Compilation errors on return when building project with #if UNITY_EDITOR...
Steps to reproduce: 1. Download and import attached project. (CompileError.zip)2. Open scene: main.3. Press play.4. No compilation e... Read more
Missing menu bar in Windowed mode OS X mac standalone
Reproduction Steps:1. Open User's or any other project2. Build to Mac standalone3. Run in windowed mode4. Notice that there is no me... Read more
Compile fail. Error: "Method not found: 'UnityEditor.Utils.Program..ctor...
Reproduction Steps:1. Open "ThermoMan" project2. Try building to Mac Standalone3. Notice that Build Failed and error was thrown to c... Read more
PlayerSettings.Android.splashScreen missing from UnityEditor Api
While we have:virtualRealitySplashScreenxboxSplashScreenps3SplashScreenphoneSplashScreenImagestoreSplashScreenImage We do not have:P... Read more
Variables values differ between Editor and Player
How to reproduce:1. Open attached Unity project "prototype-multi-plane"2. Press File --> Build and Run3. Open "GameManager.cs" sc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code