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0
votes
Fixed

Switching platform while in play mode throws InvalidOperationException

Deployment Management

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May 30, 2014

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Version/s: 5.0.0a10

To reproduce:1. Create a new empty project2. Enter play mode3. Switch the platform4. Notice the exception in the console Read more

0
votes
Fixed

(HD SRP) Using DirectX12 does not render views and throws errors in console

Deployment Management

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Mar 17, 2018

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Version/s: 2018.1.0b11

Reproduction steps:1. Create a new project (set Template to High-End SRP) and open in Unity2. Go to Edit -> Project Settings -&gt... Read more

0
votes
Won't Fix

Externally modifying TimeManager.asset while the game is running in the ...

Deployment Management

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Aug 25, 2016

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Version/s: 5.4.0f3

Unity tracks both time settings and the actual time in its TimeManager object. In the editor, updating the TimeManager.asset externa... Read more

6
votes
Fixed

Editor crashes when canceling building dialog when editor is compiling s...

Deployment Management

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Jul 07, 2019

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Version/s: 2019.1.10f1, 2019.2.0b7, 2019.3.0a5

To reproduce:1. Open attached project "CancelFBXimport.zip"2. Try building the project3. Cancel the build when editor starts compili... Read more

0
votes
Fixed

[Deployment] SplashScreen preview button does not refresh until mouse po...

Deployment Management

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Nov 19, 2019

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Version/s: 2019.2.0a9, 2019.3.0a1, 2019.3.0b12

SplashScreen preview button does not refresh until mouse pointer is hovering on it. Refer attached video Steps to reproduce:1) Creat... Read more

0
votes
Fixed

After errors correction in the script, the button to download Android mo...

Deployment Management

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Apr 23, 2017

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Version/s: 5.6.0b4

Reproduction steps:1. Open the attached project;2. Delete 5 and 7 lines in the script "SinnesterSpawnPattern.cs";3. Build the projec... Read more

0
votes
Fixed

[Regression][PlayMode] 'Callback unregistration failed' error is thrown ...

Deployment Management

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Feb 16, 2016

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Version/s: 5.4.0b6

Steps to repro: 1. Open Unity;2. Create new project and scene;3. Enter Play mode;4. Go to File -> Build Settings;5. Select PC, Ma... Read more

0
votes
Fixed

Symbols (PDB) no longer being shipped for non-Development Windows

Deployment Management

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Jun 26, 2014

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Version/s: 4.5.1f3

Under previous versions of Unity the Windows Standalone player came with a .PDB file containing debug symbols for all variations of ... Read more

0
votes
Fixed

Editor is loading x86_64 folder DLLs when building for mobile

Deployment Management

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Sep 02, 2014

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Version/s: 4.6.0b17

Repro: 1. Open & build the attached project for Android (on Unity Free).2. Build fails with an error: 'System.Net.Sockets' are s... Read more

10
votes
Fixed

Default resolution for standalone build is not correct when "Default is ...

Deployment Management

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May 08, 2017

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Version/s: 5.6.0p4

By Design:On windows resolution is stored in the registry under keys such as "Software/<Company Name>/<Project Name>/Scr... Read more

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