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0
votes
Fixed

Huge memory leak while previewing LOD bias in Scene View

Camera

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May 18, 2017

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Version/s: 5.6.1f1

To reproduce: 1. In a new project, create a cube 2. Add LOD Group component to the cube 3. Open Scene view 4, Drag camera icon in t... Read more

0
votes
Duplicate

Camera Preview does not display all lights in forward rendering mode

Camera

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Feb 27, 2017

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Version/s: 5.6.0b10

Vlad: This appears to have been fixed in 2017.1. Unfortunately I was unable to locate the fix by searching similar cases, and am no... Read more

0
votes
Duplicate

GeometryUtility.TestPlanesAABB returns false positives when Camera is in...

Camera

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May 13, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open attached project 2. Open SampleScene 3. Select Main Camera and ensure Scene View is showing the camera fru... Read more

4
votes
By Design

Tiled GPU perf. warning appears when multiple cameras with Allow MSAA ar...

Camera

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Feb 01, 2018

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Version/s: 2017.2.0p2

To reproduce: 1. Download and open attached "bug.zip" project. 2. Open "MSAA_perf_warning" scene. 3. Select "Back Cam" GameObject. ... Read more

0
votes
Postponed

Objects that are visible by the Camera are not rendered while using Occl...

Camera

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Jan 13, 2019

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Version/s: 2017.4.1f1, 2018.2.14f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

To reproduce: 1. Open attached project 2. Open OcclusionTest Scene Reproducible with: 2017.4.18f1, 2018.3.3f1, 2019.1.0a14, 2019.2.... Read more

0
votes
Fixed

Editor crashes at RegisterPrepareRenderNodesCallback after baking occlus...

Camera

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Jun 06, 2017

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Version/s: 5.6.1f1

Steps to reproduce: 1. Download attached project and open "menu" scene (Scenes->Menu) 2. Select camera (name: Water4AdvancedReflecti... Read more

0
votes
By Design

CommandBuffer CameraEvent does not respect shader rendering queue

Camera

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Jun 06, 2017

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Version/s: 5.6.0f3

Steps to reproduce: 1. Download and open the attached project("CommandBufferBugProject.zip") 2. Enter Play mode Expected result: sp... Read more

3
votes
Fixed

Attempting to render to a part of RenderTexture using the Viewport Rect ...

Camera

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Jun 12, 2017

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Version/s: 5.6.1f1

Steps to reproduce: 1. Open attached Unity Project "920065 - BugReport.zip". 2. Load Scene "RenderScene". 3. Select "Render" object... Read more

0
votes
Fixed

[WebGL] Scene does not render correctly if Camera does't clear and HDR i...

Camera

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Jun 14, 2017

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Version/s: 5.6.1f1

To reproduce: 1. Open the project, attached by user (dontclear56-new.zip) 2. Build and run the project for WebGL 3. Observe the spi... Read more

0
votes
Duplicate

Graphics.Blit with camera rendering to texture not taking Tilling and Of...

Camera

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Jun 09, 2017

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Version/s: 5.6.1f1

Steps to reproduce: 1. Open user attached project (TilingIssues) 2. Open "test" scene 3. Select the "rt" render texture from the hie... Read more

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