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TEST 2022 05 10 (single port)
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TEST 2022 05 10 (multi port)
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Opening bug reporter throws error and does not open
How to reproduce: 1. Create a new Unity project 2. Open Bug Reporter (Help -> Report a bug) Expected result: Bug reporter opens Act... Read more
FogBugz doesn't show empty lines when having empty lines in the Unity Bu...
How to reproduce: 1. Create a new project 2. Go to Help>Report a Bug 3. In the Details write text with empty lines between words 4. ... Read more
Bug reporter upload of report fails consistently with non actionable err...
Clone https://github.cds.internal.unity3d.com/giorgos-petkakis/sw-21-2-relaxing-cloud-simulator Open project with 2021.2.0b4 Invoke ... Read more
[Bug Reporter] "connection closed" message
Unity bug reporter displays a "Connection closed" error when trying to send a bug reporter we need to wait or try several times to g... Read more
[Bugreporter] Unable to open Bug Reporting Tool
In 2019.4.29f1, On clicking the 'Report a Bug' link, Bug Reporting Tool is not opening. Steps to Repro: 1. Create a new Project 2. ... Read more
Crash Handler opens twice when Unity crashes with out of memory
Reproduction steps: 1. Create a new empty Project 2. Try to import the package attached to case 1331683 while only about 20-50gb is ... Read more
[Mac] Bug reporter fails to archive the project when there are special c...
Reproduction steps: 1. Open the "BugReporterNotWorking.zip" project 2. Launch Bug reporter from Editor 3. Try to send a bug report ... Read more
[Bug Reporter] [Linux] [2021.1] Bug Reporter fails to open when using Ub...
Reproduction steps: 1. Open a new or an existing project 2. Go to Help > Report a Bug... Expected result: Bug Reporter opens succes... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow