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NumberSamples is always 1024 regardless of DSPBufferSize set from Audio ...
Steps to reproduce : - import the project attached - open the scene "scene.NCP_PitchTest" - select the mixer "NCP_PitchTest" - open... Read more
AudioUtil plays AudioClip in mono when it is cloned
Reproduction steps: 1. Open user's attached project 2. Go to Window > AudioUtil Bug Demo Window 3. In the Project window, select "St... Read more
Argument Ecxeption error after closing and opening Audio mixer tab
After duplicating an Audio mixer in the Audio mixer window using Cmd/Ctrl + D, closing Audio mixer window/tab and reopening it, erro... Read more
Unity automatically unpauses the AudioListener when a built is restored
Steps to reproduce : - import the project attached - open the scene - build it for standalone - open the standalone build - press s... Read more
[FileSize] Editor.log incorrectly reports size of audio files
Steps to reproduce: 1. Create new Unity project 2. Import any bigger audio file (100MB or so) 3. Drag the imported file to the scen... Read more
Missing tool tips or tool tips that have very little explanation
Audio Mixer - some features are missing tool tips and some tool tips have no proper explanation - please see below: - "Bus" has no ... Read more
Errors when importing a project containing an audio file
Steps to reproduce : - create a new project in beta 1 - import an audio clip - upgrade the project to beta 2 and notice the errors ... Read more
Text on Tool Tip needs to be updated
Text on Tool Tip needs to be updated - please see attached screen shot for details. To reproduce: - Open attached project and launc... Read more
Crash on FMOD::DSPI::getNumInputs after adjusting sound
How to reproduce: 1. Open attached Unity project 2. Play 04_Gameplay scene 3. Adjust computer sound 4. Try to play game 5. Repeat 3-... Read more
Impulse Tracker(.it) module files ignore instrument Sustain Loop when be...
How to reproduce: 1. Open user-submitted project (300 KB Songs - 8-Bit Era) 2. Play 'Dodge and Weave.mp3' to hear how the audio file... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
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- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection