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To reproduce: 1. Open attached project 2. Run - with yield commented it will ignore pause 3. Uncomment yield - pauses fine Read more
This bug can only be reproduced on the Windows editor. Could reproduce with the latest version 4.0.0b9 (66cc79e61c19). To reproduce... Read more
To reproduce: - Open attached project and load scene "test" - Click on "Main Camera" in Hierarchy - Uncheck the "Stream" checkbox o... Read more
The bug: Unity doesn't reroute the sound as audio input and output change Repro steps: 1. Open the project I attached and select th... Read more
To reproduce: a) Click on Search by Type button in Project, select AudioClip. b) In Free Assets, select any clip that looks longer t... Read more
To reproduce: 1. Open AudioListener suspend 2. Build and run on iOS 3. Press pause button 4. Lock/background 5. Return - audio is pl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- New animation clips are not imported correctly when re-importing a fbx file
- [PackMan] Extension in bottom bar disappears when using operations between UI generation and packman extension callbacks
- Editor freezes when recompiling scrips in Play Mode
- Shuriken particles depth offset is not working(has no affect) when 'Renderer Alignment' is set to 'View'
- [InputSystem] InputSystem is not initialized when run in `-batchmode`