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0
votes
Fixed

Windows reports wrong microphone sampling rates

Audio

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Aug 02, 2012

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Version/s: 3.5.4f1

- create an empty unity project - save the scene - create a game object - create a C# script named 'foo' and... Read more

0
votes
Fixed

AudioListener.pause in a Start function does not affect a Play on Awake ...

Audio

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Aug 20, 2012

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Version/s: 4.0.0b7

To reproduce: 1. Open attached project 2. Run - with yield commented it will ignore pause 3. Uncomment yield - pauses fine Read more

0
votes
Fixed

8-bit audio files corrupted when "Force to mono" is enabled

Audio

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Aug 28, 2012

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Version/s: 3.5.5f2

This bug can only be reproduced on the Windows editor. Could reproduce with the latest version 4.0.0b9 (66cc79e61c19). To reproduce... Read more

0
votes
Not Reproducible

Streaming of OGG audio files is corrupted at the beginning

Audio

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Aug 31, 2012

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Version/s: 3.5.5f3

To reproduce: - Open attached project and load scene "test" - Click on "Main Camera" in Hierarchy - Uncheck the "Stream" checkbox o... Read more

0
votes
Fixed

Unity doesn't reroute the sound as audio input and output change

Audio

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Sep 12, 2012

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Version/s: 4.0.0b8

The bug: Unity doesn't reroute the sound as audio input and output change Repro steps: 1. Open the project I attached and select th... Read more

0
votes
Won't Fix

AssetStore: Audio clip previews (from Project) are cut off / no sound af...

Audio

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Sep 17, 2012

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Version/s: 4.0.0b9

To reproduce: a) Click on Search by Type button in Project, select AudioClip. b) In Free Assets, select any clip that looks longer t... Read more

0
votes
Fixed

Crash when changing the offset to 100

Audio

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Oct 05, 2012

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Version/s: 4.0.0b11

Read more

3
votes
Fixed

Crash when encoding a 24 bit, 96 kHz audio file

Audio

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Oct 13, 2012

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Version/s: 3.5.6f4

Could reproduce in 3.5.6f4 and 4.0.0b12 (b6f69b69a8be) To reproduce in 3.5.6f4: - Import the the attached audio file - Select the a... Read more

0
votes
Fixed

Music continues to play after stopping game

Audio

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Oct 26, 2012

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Version/s: 3.5.6f4

To reproduce: 1. Open project Bubblez_HD_Bug 2. Run Bubblez scene or watch attached video Read more

0
votes
Fixed

AudioListener.pause becomes false when suspended and then resumed

Audio

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Oct 26, 2012

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Version/s: 3.5.6f4

To reproduce: 1. Open AudioListener suspend 2. Build and run on iOS 3. Press pause button 4. Lock/background 5. Return - audio is pl... Read more

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