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Audio Low Pass Filter doesn't work on Audio Listener
Audio Low Pass Filter does not work correctly on Audio Listener while on Audio Source it is still working correctly. Steps to repro... Read more
Crash while reimporting AudioScriptBufferManager.cpp
Repro steps: 1) Open the project and test scene in it 2) Play the scene and notice two buttons in Game View 3) Press Play and Stop i... Read more
Another audio clip becomes unusable after unloading one of clips that we...
To reproduce: 1. Open repro project 2. Play scene Expected: isPlaying method should return 'true' value to console Actual: 'false' ... Read more
Cannot undo "Set as start Snapshot"
Steps to reproduce : - create an audio mixer - create a few Snapshots - set one as the start Snapshot - try to undo the change and ... Read more
Crash in AudioProfiler::CaptureChannelGroup when destroying an AudioClip...
Unity crashes when calling Destroy method with a parameter that is an AudioClip during play-mode when profiler window is open. To r... Read more
Error when importing WAV file
Repro steps: 1) Import wav files in user submitted project asset folder.(or file attached below) BAD.wav should produce an error f... Read more
Mixer reverb effects are getting cut off early
An audio source that goes through a mixer reverb effect gets cut off prematurely. Reproduction Steps: 1. Build & Run the attached p... Read more
[LowPassFilter] Low pass filter's Cutoff Frequency cannot be animated
Steps to reproduce: 1. Open attached project 2. Open scene "Cutoff_Filter" 3. Open Animation window 4. In hierarchy, select "Audio ... Read more
AudioMixerSnapshot transitioning is affected by time scale
Steps to reproduce: 1. Open attached project 2. Open TestScene 3. Press play 4. Notice how the music starts transitioning to silent... Read more
AudioGroup 'Mute' does not mute audio from a 'Receive' DSP effect
How to reproduce: 1. Open the attached project 2. Open Scene 3. Click Play Expected result: You can hear one whoosh sound repeating... Read more
All about bugs
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