Search Issue Tracker
Preset is not applied to ScriptableObject created from context menu when...
How to reproduce: 1. Open the attached project 2. In the Project Window, open the 'FilterTest' folder 3. In the folder, create the '... Read more
Model is not properly uploaded when using the SketchUp (SKP) format
How to reproduce: 1. Create a new project using the default 3D template 2. Import the user-provided *.skp files into the project 3. ... Read more
A model with AnimationType - Legacy and ImportAnimation - false still ge...
Reproduction steps: 1. Open attached project "AnimationReferences.zip" 2. Select "Ball@jump" in the Project view 3. In the "Animatio... Read more
[MacOS] Second Unity instance in Activity Monitor is "not responding" af...
Reproduction steps: 1. Open the attached "MacOSNotResponding.zip" project 2. Open the Activity Monitor 3. In the project's project w... Read more
FBX model's GameObjects are not aligned along coordinate axes when model...
Reproduction steps: 1. Open the attached "case_1336122.zip" project 2. Load the "SampleScene" 3. In the Hierarchy find and select th... Read more
Changes made in AssetPostprocessor.OnPostprocessPrefab are not visible i...
How to reproduce: 1. Open the attached project "Test2020LTS.zip" 2. Open SampleScene 3. Edit the text of Text (TMP) Game Object 4. D... Read more
Editor freezes when extracting materials from a .fbx model after setting...
How to reproduce: 1. Open the attached "ExtractModels.zip" project 2. Open the "SampleScene" Scene 3. Set the SRP Settings to the UR... Read more
Inspector import settings are slow to load when selecting a model with a...
How to reproduce: 1. Open the attached project "LoadingIssue.zip" 2. Open Character folder in Project window 3. Click on Zelda_for_u... Read more
Exported Maya files are not updating in Unity
Reproduction steps: 1. Download and open the attached "DES 240 Unity Maya Pipeline Box.zip" project 2. Open the "Pipeline Practice" ... Read more
"Importer(SpeedTreeImporter) generated inconsistent result for asset" on...
SpeedTreeImporter generates inconsistent import results How can we reproduce it using the example you attached 1 Open attached proj... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow