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Projects are not opening due to an Infinite Loop when a Script with the ...
How to reproduce:1. Open the user-attached “AddressablesShaders.zip” Project Expected result: The Project opensActual result: The Un... Read more
Editor crashes when importing certain .mb files
Reproduction steps: Open the user attached project Right-click on “KOS********* previs v44.2-noref” asset in Assets folder In the co... Read more
PingObject repeats indefinitely when clicking on a repeating error in th...
Steps to reproduce: Open the attached project Open Assets/Scenes/SampleScene.unity Ensure that 'Collapse' is toggled on in the Conso... Read more
Memory leak when importing a non-embedded-texture FBX exported from Char...
Steps to reproduce:1. Create a new Unity project2. Download and import the “user’s attached FBX file” into the project3. Observe the... Read more
Inspector collapses properties when editing prefab's dropdown values
Reproduction steps:1. Open the attached "PrefabInspectorDropdownReload.zip" project2. Select "Assets/GameObject.prefab" to see its p... Read more
Unity Editor is frozen when the project is loaded
Reproduction steps:1. Open the attached "IN-33309.zip" project2. Wait for it to load Expected result: It’s possible to interact with... Read more
Glob function isn't working with TextureImporter in Preset Manager
Reproduction steps:1. Open the attached project "IN-28483_repro"2. Import the attached image "Tex_Accessory_U_Watch_Smart_D_R.tga"3.... Read more
Platform settings are added to texture .meta file when the Editor is closed
Steps to reproduce:1. Open the “Project” project in any but standalone platform2. Select one of the textures in Assets/PlaceholderUI... Read more
Lightmap UV layouts are inconsistent when generating UVs
How to reproduce:1. Create a 3D project2. Download the “M_Rock_01_World.fbx” asset3. Drag & drop the downloaded asset to the “As... Read more
Editor hangs when importing certain .fbx files
Reproduction steps: Create a new project Import attached test.fbx Expected result: Asset importsActual result: Editor hangs on “Impo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor