Search Issue Tracker
Prefab is not reimported when FormerlySerializedAs is added to script
Reproduction steps: 1. Open the user attached project 2. Open Assets/TestFormerlySerializedAsBug/TestFormerlySerializedAsBug1.cs 3. ... Read more
Infinite import on opening project (related to prefabs)
When opening this project - Editor goes to infinite loop. How can we reproduce it using the example you attached 1 Try opening atta... Read more
Standalone Profiler crash on CleanUpAssetDatabaseV2 when closing Standal...
Steps to reproduce: 1. Open a new project or an existing one 2. Open Standalone Profiler 3. Close it with the "X" button at the top ... Read more
Some prefabs reimport every time editor is restarted
Using Unity 2021.2.0f1 1. Create a project which has a Prefab and add a MonoBehaviour to that prefab 2. Restart the Editor 3. Notic... Read more
Parallel Import does not work when importing models using External Mater...
How to reproduce: 1. Open the user attached "ParallelImport.zip" project 2. Right-Click on "PgaTourEventGenesisScottishOpen.fbx" in ... Read more
AssetDatabase.FindAssets doesn't work when reimporting all assets
Reproduction steps: 1. Open the user's attached project "AssetDatabaseReproCase.zip" 2. Click Assets > Reimport All Expected result... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene view audio toggle doesn't work after disabling and enabling audio source component with audio random container
- Pitch changes while paused messes up scheduling of the audio random container
- Crash on detail::ComputeShaderSnippetKey when entering the Play mode
- Unable to interact with Material Inspector window when creating a new Material and renaming it
- Shadow artifact is cast onto GameObjects in the Scene view when the Scene view lighting is disabled