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0
votes
Fixed

Memory leak on image asset import during tests

Asset - Database

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Feb 15, 2022

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Version/s: 2022.1.0b8

Steps to reproduce:1. Open attached EditorWindowTests.zip project (make sure Library folder is deleted before opening)2. Open toolba... Read more

0
votes
By Design

Modifying any file in the Assets folder breaks DrawMeshInstancedIndirect...

Asset - Database

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Feb 17, 2022

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Version/s: 2019.4, 2020.3, 2020.3.27f1, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open user-submitted project2. Open scene Level 1 in the Scenes folder3. Enter Play Mode4. Open Assets/some_tex... Read more

5
votes
Fixed

Texture size increased on first build when 'Compress Textures/Assets on ...

Asset - Database

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Jan 25, 2022

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Version/s: 2019.4.33f1, 2020.3.20f1, 2020.3.25f1, 2021.2.0b15, 2022.1.0a9, 2022.2

How to reproduce:1. Download the attached project '1397965.zip'2. Make sure to disable Preferences > Asset Pipeline > Compress... Read more

0
votes
Fixed

Prefab is not reimported when FormerlySerializedAs is added to script

Asset - Database

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Feb 22, 2022

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Version/s: 2020.3, 2020.3.26f1, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open the user attached project2. Open Assets/TestFormerlySerializedAsBug/TestFormerlySerializedAsBug1.cs3. Ope... Read more

0
votes
Fixed

Switching Target platform in Build Settings throws AssetImporters.Script...

Asset - Database

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Sep 07, 2022

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Version/s: 2021.3.11f1, 2022.1.18f1, 2022.2.0b9, 2023.1.0a10

How to reproduce: Create 3D (Core) Project In Context menu navigate File > Build Settings... In Platform are select 'Windows, Mac... Read more

3
votes
By Design

“Recompile And Continue Playing” setting is ignored when the "Auto Refre...

Asset - Database

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Feb 20, 2023

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Version/s: 2020.3.44f1, 2021.3.16f1, 2022.1.24f1, 2022.2.2f1, 2023.1.0a25

Reproduction steps:1. Open the “TestRecompileAfterPlaying” Project2. Open the “Assets/Test.unity” Scene3. In the top menu open Unity... Read more

0
votes
Fixed

AssetDatabase.SaveAssetIfDirty does not automatically check out assets

Asset - Database

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Mar 08, 2024

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Version/s: 2022.1.0a1, 2022.2.0a9, 2022.3.0f1, 2023.1.0a4, 2023.2.0a6, 2023.3.0a3, 6000.0.37f1, 6000.1.0a7, 6000.2.0a1

Steps to reproduce: 1. Set up a project under VCS (e.g. P4) with at least one asset in it. 2. Make a script that calls EditorUtility... Read more

0
votes
Won't Fix

[Backport] Regression in time taken to enter Play Mode caused by asset d...

Asset - Database

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May 24, 2022

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Version/s: 2021.3.0f1, 2022.1.1f1

The time taken to enter play mode in the Lost Crypt project regressed from 4.6 to 4.8 seconds when PR was merged: https://ono.unity3... Read more

0
votes
Won't Fix

[Backport] "The asset has been scheduled for reimport" error message is ...

Asset - Database

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May 24, 2022

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Version/s: 2022.1.1f1

How to reproduce:1. Open the attached "1362268.zip" project2. In the "Assets" folder right click on the "Fonts" folder3. Select Reim... Read more

0
votes
Fixed

[Backport] Infinite loop not detected when importing ShaderGraph assets

Asset - Database

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May 24, 2022

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Version/s: 2021.3.0f1, 2022.1.1f1

Postprocessing materials and ShaderGraph assets can cause an infinite loop, where the same patch of assets is repeatedly imported an... Read more

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