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Calling ProduceArtifactsAsync continuously can end up producing the arti...
Calling ProduceArtifactsAsync continuously can end up producing the artifact multiple times instead of just once. Read more
"Package cache invalidated and rebuilt" warning when Reimporting All
How to reproduce:1. Open attached project "1287305.zip" or create a new one2. In Project window -> Right Click -> Reimport all... Read more
Editor hangs when opening the project for the first time
How to reproduce:1. Open the attached project from the given link in Edit Expected result: Project opens successfully within an hour... Read more
An error is thrown when selecting Image.color Animation dependencies aft...
How to reproduce:1. Open the attached "SelectDependencies" project in Unity 2019.4.15f12. When the "Asset Database Version Upgrade" ... Read more
Asset DB v2 metafile restoring is different from v1
Asset DB v2 does not restore metafile the same way v1 does. I think the v1 behaviour is desired, but should be determined before fix... Read more
Crash with multiple stack traces when opening a project
Reproduction steps:1. Download, extract, and open the attached “repro-project“2. Observe the crash Reproducible with: 2022.2.0a15, 2... Read more
List view changes to small icons when filtering a list in the Object Pic...
Reproduction steps:1. Open the attached '1295804.zip' project2. Open 'SampleScene'3. In the Hierarchy window select 'GameObject'4. I... Read more
3D Texture asset icon contains Compression artifacts when imported on MacOS
How to reproduce:1. On MacOS, open user-submitted project (TextureImporterIssues.zip)2. Note the 'Fireball' asset icon3. Right-click... Read more
Only the latest imported Asset's path is recorded when multiple Assets a...
How to reproduce:1. Open the user's attached "MinimumSampleProject" project2. Import both attached Material Assets (Assets->Impor... Read more
Nested Child ScriptableObject asset becomes the Main ScriptableObject as...
How to reproduce:1. Open attached "BetaTest.zip" project2. In the project window, select Data/Gameplay/Character/Abilities/Kick Atta... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server