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AssetBundle does not get updated in the Editor when removing the assetBu...
How to reproduce: 1. Create a new project 2. In the Project window create a new Material and select it 3. In the Inspector window cr... Read more
[Analysis] Import Activity Options get overlapped with Search-Bar on res...
Once the Import Activity window is docked then on decreasing its width, Import Activity options get overlapped with Search-Bar. Refe... Read more
Asset Database operations not working correctly when invoked from [Initi...
Reproduction steps: 1. Open the attached user's project 2. Notice that 'Data (Data)' is printed in the console 3. Close the project ... Read more
Loading Scene files with removed Unity components results in uninformati...
How to reproduce: 1. Open the attached project ("case_1179905-19.3.zip") 2. Open the repro scene ("1") 3. Select Bug > Check Depende... Read more
Shortcut Ctrl + D does not duplicate the object when ProGrids window is ...
How to reproduce: 1. Open the attached user's 'MoveDuplicationBugRepro.zip' project 2. Enable ProGrids window. Go to Tools -> ProGri... Read more
Editor crashes on MonoBehaviour::Transfer<YAMLRead> when installing or r...
Reproduction steps: 1. Open the user's attached project ("My project.zip" ) 2. Open Package Manager 3. Remove XR Interaction Toolkit... Read more
[Previews] Prefab preview is not updating when change Material color
this bug happens on 2020.3 and 2021.1, in 2021.2 and 2022.1 it is fixed. Reimporting Prefab or Prefab +Material doesn't update the ... Read more
[Backend] PrefabUtility.CreatePrefab returns null when called from Scrip...
How to reproduce: 1. Open the "CreatePrefab.zip" project 2. Delete "Assets/MyPrefab" asset 3. MyCustomMenu > Create Prefab, notice t... Read more
AssetDatabase.FindAssets("AssetName", new string[]{}) does not find and ...
Reproduction steps: 1. Open the attached project "FindAssets.zip"; 2. Click "Tools/Test" from the menu. 3. Observe the results in th... Read more
The Inspector window is continually repainted when an Asset from the Pro...
How to reproduce: 1. Create and open a new project 2. Turn on Internal Mode 3. Make sure that the Inspector window is open 4. Select... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TextMeshPro Shader "Mask" field does not update in Inspector when changing value
- Changing URP settings when a Shader Graph is open throws errors and renders the opened Shader Graph Asset useless
- GameObject cannot be renamed when right clicked and a different Editor window is in focus
- Objects are cleared when preloading a Pool during startup functions with Domain Reload disabled
- The text underline partially disappears when the bold effect is applied with certain fonts in the UI Builder