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0
votes
Fixed

FBX's animations are not imported if overwriting FBX file from File Expl...

Asset and Scene Management

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Apr 06, 2017

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Version/s: 5.5.2p2

Steps to reproduce: 1. Download 899008_FBX.zip and create new project 2. Import NotAnimated.fbx 3. Change name of Animated.fbx to No... Read more

0
votes
Fixed

Crash in <b2Body::SetActive> making a gameobject with RigidBody2D and Ci...

Asset and Scene Management

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Apr 11, 2017

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Version/s: 5.5.1p2

Reproduction steps: 1. Create the new project; 2. Create an empty gameobject; 3. Add RigidBody 2D and Circle Collider 2D components ... Read more

0
votes
By Design

Huge scene load time when there is and object with specific shader

Asset and Scene Management

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Apr 20, 2017

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Version/s: 5.5.1p2

Reproduction steps: 1. Open project attached(Repro.zip). 2. Open scene "0" from Assets folder. 3. Press play. Expected result: Gam... Read more

1
votes
Fixed

AssetDatabase.GetMainAssetTypeAtPath returns MonoBehaviour for Scriptabl...

Asset and Scene Management

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Jan 29, 2017

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Version/s: 5.5.1f1

Steps to reproduce: 1. Open the attached project (GetMainAssetTypeAtPath Bug.zip) 3. Click on Menu bar -> Test -> Test 4. Observe th... Read more

0
votes
Not Reproducible

Editor crashes with different stack traces when opening the scene

Asset and Scene Management

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Jul 19, 2017

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Version/s: 5.5.0p4

To reproduce: 1. Open the project, attached by the user (ShotClockChamps.zip) 2. Open the "Back" scene Expected: the Editor does n... Read more

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