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Animation window does not refresh properly when adding new game objects ...
Animation window does not refresh properly when adding new game objects or changing selection in hierarchy Read more
Animation Window doesn't detect TextMeshPro component in Add Property
Reproduction steps:1. Open attached project2. Open the "Fade Color" scene (located in Assets\Scenes)3. Open the animation window and... Read more
Two or more custom components can't be animated in Animation window
Repro steps:1) Open the project2) Attach an DirectionalLight animator to Directional Light object3) Attach both scripts to the Direc... Read more
[AW] Dopesheet first edit not registered
1. What happenedThe first time I edit the timing of a key in the Dopesheet, the edit is not registered. You can see this by swithing... Read more
Selecting children on a game object changes the current animation selection
Create a simple hierarchy of game objects as follows:Empty Game Object-> Cube-> Sphere Create an animation on the empty game o... Read more
Can edit imported read-only animation clip
Can edit imported read-only animation clip Import Interpolations.fbxAdd prefab and animation to projectNote that keys cannot be move... Read more
[Event] Animation Event fails with single object parameter
How to reproduce:1. Open the attached project2. Open and play AnimationEventError scene3. Notice the error: "Failed to call Animatio... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS