Search Issue Tracker
Duplicate
Votes
0
Found in
5.3.1f1
Issue ID
759069
Regression
Yes
Animation Window doesn't detect TextMeshPro component in Add Property
Reproduction steps:
1. Open attached project
2. Open the "Fade Color" scene (located in Assets\Scenes)
3. Open the animation window and click on the "TextMeshPro" gameObject
4. Click on the "Add Property" button
5. Notice there isn't any TextMeshPro component (check ReproScreen.png)
Actual result: Animation Window doesn't detect TextMeshPro component in Add Property.
Expected result: Animation Window should detect TextMeshPro component in Add Property.
Notes:
- Cannot test the issue on 5.4, because Unity crashes on GrayscaleFilterEffect::RenderGrayscaleFade (known issue)
- In 5.1 the script seems to be missing, but is still detects that there should be some component (check ReproScreen.png)
Regression introduced in: 5.2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Broken UI in Default Preset Add Section of "Preset Manager" window
- [iOS] The Player freezes when closing the Notification Center and quickly swiping down from top
- Crash on Texture2D:SetPixelImpl when rapidly calling Texture2D.Apply()
- Graph Lines are not rendered when using Experimental GraphView or GridBackground
- [macOS] RenderTexture with 8 Sample Anti-Aliasing fails to render
Add comment