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[AW] Disabling REC during playback does not stop play mode
When in AW rec/play mode, clicking the rec button does not stop play mode. repro: -create an animation clip -click play in the AW (... Read more
[ANIM] Deoptimize Transform Hierarchy does not reset scale properly
Optimize Transform Hierarchy treats scale properly, but Deoptimize Transform Hierarchy does not reset scale as expected. repo: -dro... Read more
sprites not shown in dopesheet when selecting animation clip
-e: when you select an animation clip it is shown in the dopesheet in the Animation window but the sprites are not always shown when... Read more
No properties are shown in the Inspector when selecting an Animator's State
How to reproduce: 1. Open the user's attached "AC in 2020.zip" project 2. Open the "Wolf AC" Animator Controller (Assets/Animals Pac... Read more
Crash on EditorCurveBindingToMono when Animation tab is open with a spec...
How to reproduce: 1. Open the user's attached project from "ZombMe.zip" 2. Open scene "Level1E" 3. Select "RestartFadeOverlay" in Hi... Read more
[anim] Copy From Other Avatar when other avatar type does not match, gen...
Copy From Other Avatar generates errors when the source avatar is not of the same type (Generic vs. Humanoid). Repro: -open project... Read more
Animation is jiggered when manually dragging animation window playback h...
To reproduce: 1. Open attached project 2. In Hierarchy window, select 'AnimationCon' instance and enable Animation Component in th... Read more
Keyframe at frame 0 generated incorrectly when rotating pbject with child
Steps to reproduce: 1. Open attach file. 2. Open Scenes -> Test scene 3. Open animation window pick any frame except frame 0 and rot... Read more
Animation events in the last key frame sometimes are not triggered
To reproduce: 1. Open attached project 2. Run scene 3. Notice that animation stops playing Expected: Animation shouldn't stop play... Read more
MeshSkinning.Update is Slowed Down by MeshSkinning.CalcMatrices
MeshSkinning.Update is Slowed Down by MeshSkinning.CalcMatrices. CPU time used by CalcMatrices is ~150% more than it used to be. (Co... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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