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Transition preview for game objects is not zoomed properly - compare the readibility of humanoid preview and a cube or other game ob... Read more
regression from 4.2 Read more
To reproduce: 1. Open project "Trigger bug" 2. Open animation controller abenew 3. Inspect the transition from "Movement" to "Idle" ... Read more
To reproduce: 1. Open project AnimationCurves 2. Open Scene 3. Enter play mode 4. Notice how the camera rotation is smooth 5. Open a... Read more
Steps to reproduce : - import the project attached - open the Animation window - search in the Project Browser for "launcher" - sel... Read more
Steps to reproduce : - import the project attached - click on "Elum_idle" animation and notice that the position of the root node i... Read more
Steps to reproduce : - import the project attached - open the scene and press play - find Elum_Target in the Hierarchy and notice a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- New animation clips are not imported correctly when re-importing a fbx file
- Editor freezes when recompiling scrips in Play Mode
- Shuriken particles depth offset is not working(has no affect) when 'Renderer Alignment' is set to 'View'
- [InputSystem] InputSystem is not initialized when run in `-batchmode`
- Assertion failed on expression: 'rs->textureID == realRS->textureID'