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[Model Import] Configure button doesn't get enabled when the model rig i...
Configure button doesn't get enabled when the model rig is set to humanoid Steps to Repro: 1. Open attached project or Import huma... Read more
Changing the CullingMode of a running animation's Animator to Always Ani...
How to reproduce: 1. Open the user-submitted project ("AnimatorBugCheckTest.zip") 2. Expand the "player_01" and find the "SKLk_C_Spi... Read more
[Avatar] Configuration Mapping error
"GetObject failed..." error when applying mapping with error. In this case, we expect a warning... "File 'UChar' has an invalid A... Read more
Direct blend tree "Normailze Blend Values" does not normalize
1. What happened Enabling "Normalize Blend Values" on a direct blend tree, does not normalize blend(s). 2. How we can reproduce it ... Read more
Animator Blend Tree weight defaults to 0 for a frame when AnimationClipP...
How to reproduce: 1. Open the attached project "FlickeringIssue.zip" 2. Press Play 3. Select the Zoologist Game Object in the Hierar... Read more
Help Tip for "Update Mode" in Animator componenet is ";"
Help Tip for "Update Mode" in Animator component is ";" 2) How can we reproduce it using the example you attached 1 Create new proj... Read more
Animation window does not scale properly when no Animations are selected
Steps to reproduce: 1. Open the users' attached project 2. Open Window>Animation>Animation window 3. Snap the Animation window next ... Read more
AnimationClipPlayable::SetClip crashes Unity when animation is recorded ...
To reproduce: 1.Open attached project 2.Open "MecanimCrash.unity" scene 3.Enter play mode 4.Press "c" on your keyboard 5.Observe Uni... Read more
The GameObject's rotation suffers from Gimbal Lock when Rotation Constra...
How to reproduce: 1. Open the user's attached "RotationConstraintBug.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mode... Read more
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