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0
votes
By Design

Unused state in the Animator influences object's behavior

Animation

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Jul 26, 2017

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Version/s: 5.6.0f3

How to reproduce: 1. Open attached Unity project "testbuganimator" 2. Load "test" scene 3. Enter Play mode 4. Note, that object is n... Read more

0
votes
Duplicate

Crash in AnimationClip::BuildMecanimDataMainThread when Animation Contro...

Animation

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Jul 17, 2017

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Version/s: 5.6.1p2

Reproduction steps: 1. Open the attached project "Profiling.zip"; 2. Open the "AnimTest.unity" scene; 3. Enter a play mode; 4. In th... Read more

0
votes
By Design

If GameObject contains Animator Controller with Material Animation its M...

Animation

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Jul 12, 2017

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Version/s: 5.6.1f1

How to reproduce: 1. Open the attached "zProject" project and "AnimatorBug" scene 2. Enter playmode, click on Sphere (in Hierarchy)... Read more

0
votes
Fixed

Override controller created with script and without animator rebind call...

Animation

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Jul 10, 2017

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Version/s: 5.6.2p2

Reproduction steps: 1. Open project attached (animsample.7z). 2. Press Play. 3. Move with arrows and press space few times. Expecte... Read more

0
votes
Duplicate

Root Motion Broken in Standalone Windows

Animation

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Jul 07, 2017

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Version/s: 5.6.1p4

Root transform position is not affected by animation in standalone Windows build. Reproduction steps: 1. Open the project 2. Open t... Read more

0
votes
Fixed

Animation freezing on the first frame after transitioning from Any State...

Animation

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Jul 03, 2017

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Version/s: 5.6.2f1

Steps to reproduce: 1. Open attached Unity Project "TinyAttack.zip" (OC Link) 2. Load Scene "MainMenu" 3. Enter Play mode 4. Click ... Read more

0
votes
Fixed

Some animation keyframes are skipped when stepping through them with "Go...

Animation

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Jul 07, 2017

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Version/s: 5.6.1f1

To reproduce: 1. Open attached project and "animationWndskipKeyframe" scene 2. Open animation window (window->animation) 3. Select "... Read more

0
votes
Postponed

CPU spike when switching between animation states

Animation

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Jun 30, 2017

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Version/s: 5.6.1p3

Reproduction Steps: 1. Import attached project. 2. Open "MainScene". 3. Enter Play mode. 4. Press Space button to switch animation ... Read more

1
votes
Won't Fix

Copy and pasting Animator State Machine changes "Default state" to the m...

Animation

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Jun 23, 2017

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Version/s: 5.6.2f1

To reproduce: 1. Create new project. 2. Create new "Animator Controller" in Project window, and open it in the Animator window. 3. C... Read more

0
votes
By Design

FBX file import by AssetPostprocessor causes avatar creation fails

Animation

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Jun 30, 2017

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Version/s: 5.6.1f1

Steps to reproduce: 1. Open user attached project ("ImportTest") 2. Reimport the Assets/FBX/sample_human_v02.fbx 3. Observe the "ava... Read more

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