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How to reproduce: 1. Open the attached 'EscAnimationTarget.zip' project 2. Open 'SampleScene' 3. Click on 'Canvas' Game Object and g... Read more
How to reproduce: 1. Download and open the attached project "1156903.zip" 2. Open ModelPrefab in the Animator window 3. Notice that ... Read more
Steps to reproduce: 1. Open user-supplied project 2. Open "SampleScene" Scene 3. Select "AnimatedBar" GameObject 4. Open Animator Wi... Read more
How to reproduce: 1. Open the "SampleScene" Scene in the attached "New Unity Project (1).zip" Project 2. Enter Play Mode 3. Observe ... Read more
How to reproduce: 1. Open user-supplied project 2. Open "SampleScene" 3. Select "Player" >"Body" 4. In Animator Window double click ... Read more
How to reproduce: 1. Open attached project 2. Open the RiggingTest scene 3. Enter the Play Mode Reproducible with: 2019.1.7f1, 2019... Read more
Texts are clipping and overlapping with the input field and checkboxes in AnimationState preset. Steps to repro: 1. Open the attach... Read more
Animation window does not refresh on adding a new property. Steps to repro: 1. Open the attached project. 2. Select the "Test1" sta... Read more
How to reproduce: 1. Open the attached project("AnimatorControllerBug") 2. Select GameObject in Hierarchy 3. Change the Animator com... Read more
To reproduce: 1. Open attached project "1161646-LayerMaskLego.zip" 2. In Project window, select "Brick_Mask" 3. In Inspector window... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- New animation clips are not imported correctly when re-importing a fbx file
- Editor freezes when recompiling scrips in Play Mode
- Shuriken particles depth offset is not working(has no affect) when 'Renderer Alignment' is set to 'View'
- [InputSystem] InputSystem is not initialized when run in `-batchmode`
- Assertion failed on expression: 'rs->textureID == realRS->textureID'