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1
votes
Fixed

AnimatorStateInfo.normalizedTime returns the total play time of animatio...

Animation

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May 21, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.14f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project ("case_1156287")2. Enter Play Mode Expected result: Console prints ("Normalized time: ... Read more

0
votes
Won't Fix

AvatarMask set in AnimatorLayerMixerPlayable is not properly evaluated i...

Animation

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May 06, 2019

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Version/s: 2018.3.0a6, 2018.3.6f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open the original project "playableTest.zip"2. Navigate to Project -> Assets and open the "Test" scene3. En... Read more

0
votes
Fixed

UnityScene::AddRootToScene crashes when importing a Prefab

Animation

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May 13, 2019

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Version/s: 2018.3.0a10, 2018.4.0f1

To reproduce: 1. Download attached “PrefabCrash.zip" project and open in Unity2. Select "MissionsView_Roots.prefab", right-click it ... Read more

0
votes
Fixed

[Animation] NullReferenceException occurs on deleting Animation Override...

Animation

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May 28, 2019

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Version/s: 2019.3.0a1, 2019.3.0a4

NullReferenceException occurs on deleting Animation Override Controller Steps to Repro:1. Create a new Project2. Create a new Animat... Read more

0
votes
Fixed

The changes are applied when renaming Animation property in the Animatio...

Animation

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May 23, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b3, 2019.3.0a1

How to reproduce:1. Open the attached 'EscAnimationTarget.zip' project2. Open 'SampleScene'3. Click on 'Canvas' Game Object and go t... Read more

1
votes
Duplicate

Animator State no longer updates its Animation Clip when ModelImporter.S...

Animation

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May 23, 2019

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Version/s: 2019.1.0a10, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Download and open the attached project "1156903.zip"2. Open ModelPrefab in the Animator window3. Notice that Cub... Read more

0
votes
By Design

The animation state changes without fully completing the Animation when ...

Animation

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May 24, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open user-supplied project2. Open "SampleScene" Scene3. Select "AnimatedBar" GameObject4. Open Animator Window... Read more

1
votes
Fixed

[Playables] AnimationLayerMixerPlayable ignores Weight when inputCount i...

Animation

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Jun 02, 2019

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Version/s: 2018.3.0a6, 2019.1.0a1, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the "SampleScene" Scene in the attached "New Unity Project (1).zip" Project2. Enter Play Mode3. Observe the... Read more

0
votes
By Design

The Transition ExitTime for a Transition towards EXIT is not evaluated

Animation

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Jun 06, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.5f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open user-supplied project2. Open "SampleScene"3. Select "Player" >"Body"4. In Animator Window double click "... Read more

0
votes
Fixed

Crash on `anonymous namespace'::MarkBoneUp when entering Play Mode with ...

Animation

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Jun 08, 2019

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Version/s: 2019.1.0a1, 2019.1.4f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project2. Open the RiggingTest scene3. Enter the Play Mode Reproducible with: 2019.1.7f1, 2019.2.0... Read more

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