Search Issue Tracker
FBX animations with rigs made with Maya and imported into Unity shake un...
Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode 3. Observe animating object Expected result: animat... Read more
[LowHangingFruit] Sprite's base color is incorrect at runtime when anima...
How to reproduce: 1. Open the attached '1212805.zip' project 2. Open 'New Scene' Scene 3. Select 'Circle' GamObject in the Hierarchy... Read more
Humanoid animation has wrong finger pose when comparing to Generic
To reproduce: 1. Download attached "Wrong_Finger_Pose.zip" project and open in Unity 2. Open "1" scene 3. Enter to Play mode 4. Obs... Read more
Animator.Update(0) fires events twice
Steps to reproduce: 1. Open user attached project 2. Load TestScene.unity 3. Press spacebar to trigger an animation 4. Observe tha... Read more
Low performance in Animation window when hadling a lot of key frames
How to reproduce: 1. Open attached Unity project 2. Load "test" scene 3. Select event_catattacs in the Hierarchy window 4. Open Anim... Read more
Play at runtime doesn't warn the user is modification from mask has been...
When adding a mask to humanoid you can enter play mode without pop up warning asking you for apply lastest modification Read more
Entering config change project view selection to avatar and then Inspect...
Entering config change project view selection to avatar and then Inspector doesn't UnLock after exiting configuration - Windows onl... Read more
Errors in runtime play with events
Repros: - use attach bug.unitypackages - Load scene named Bug - Click Editor Play and notice errors: NullReferenceException: Ob... Read more
Errors message @ Editor Play after Root Transform (Position Y) enable
NullReferenceException error with Root Motion Node at runtime Overriding existing root motion settings with a Root Motion Node gene... Read more
In Animator window left mouse button is not registered when clicking out...
To reproduce: 1. Open attached project ("case_1215103-Animator.zip") 2. In the Animator window try to select "Unselectable" state no... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Disabled assets in Import Unity Package window aren't tracked but count as being selected by user
- [Windows] Crash on GetManagerFromContext when video is playing and creating High Definition 3D Projects after FMOD failed to switch back to normal output Error appeared
- GC Alloc produced when adding items to MultiColumnListView with Auto Assign Binding
- Mouse and Pointer Events are called incorrectly in ScrollView with XRUIInputModule
- Memory leak occurs when repeatedly minimizing and maximizing the UI Builder window