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[Android] Blitting two fullscreen passes does not work on Quest and Android
Reproduction steps: 1. Open the project "Render two fullscreen passes.zip" 2. Observe the view in Game View (StencilPostEffect scene... Read more
[UAAL][Android] MonoBehaviors do not receive OnApplicationPause calls un...
Reproduction steps: 1. Clone the https://github.com/Unity-Technologies/uaal-example repository 2. Checkout this commit 6d82032ed4d50... Read more
[Android][IMGUI] Soft Keyboard doesn't open after changing scene while S...
How to reproduce: 1. Open the attached project 2. Build & Run on Android device 3. Click on "UIToolkit scene" button so it's gets cl... Read more
AssetPackStateUpdateListener ClassNotFoundException in an empty project
Reproduction steps: 1) Open any Unity project (an empty project is fine as well) 2) Switch active platform to Android 3) Make sure "... Read more
[Android] Java classes from jars in an Android Library with project.prop...
Reproduction steps: 1. Open the attached project "1376559_repro.zip" 2. Build and Run on an Android device 3. Press the "Show Reward... Read more
[Android] Player crashes with a "'JNI ERROR'" error when built on Android
Reproduction steps: 1. Open the attached project "swordgame-android-bugreport.zip" 2. Build and Run the project on an Android device... Read more
[Android] Unable to input text into Input Field when using a gamepad on ...
Reproduction steps: 1. Download and open the attached project: "Bug-InputField-GamePad.zip" 2. Build and install it on an Android de... Read more
[Android] Android permission dialog is not invoked with Permission.Reque...
Reproduction steps: 1. Open the attached project "PermissionsProject.zip" 2. Build and run on a device 3. Observe the app startup E... Read more
[Input] [Samsung S Pen] Pen.current is always null when using Samsung S Pen
How to reproduce: 1. Open the attached project '1378794.zip' 2. Build and Run the application on an Android device 3. When the app l... Read more
[Android] GetNativeTexturePtr function doesn't get the camera's informat...
How to reproduce: 1. Open the user's attached "RollABallTest.zip" 2. Build and Run on an Android device 3. Give the app Camera permi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled