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Angry Bots crashes on Huawei U9508
Angry Bots application crashes hard on Huawei U9508 device. Application runs very slowly, about 1 frame per 10 seconds and it hangs ... Read more
Shaders should not be cached on Vivante GC1000
Buggy device drivers with Vivante GC1000 GPU causes problems when shaders are cached. Shader caching should be automatically disable... Read more
On HTC One X, if trying to add a third simultaneous touch, the previous ...
You can't get three simultaneous touches on HTC One X, as third touch cancels others and none register anymore Read more
Setting incorrect bundle id does not show any warnings or errors
Bundle id can not contain dot followed by a number (ex. com.my.3games is incorrect, because number 3 goes right after the dot). Howe... Read more
EventSystem values are not preserved when running on Android
Application running on the device has different EventSystem values than was set in the editor. Reproduced on:Google Nexus 5 with And... Read more
Memory is never released in GLES 3.0 graphics level when using RenderTex...
Reproduced on:Google Nexus 5 with Android 4.4.2 Reproduced with:Unity Version 4.3.3f1 (c8ca9b6b9936)Unity Version 4.3.4f1 (e444f76e0... Read more
No shadows on Samsung Galaxy Note3
Galaxy Note 3 has the "GL_OES_depth_texture" extension, so it should support shadows, however they are not displayed on the device. ... Read more
Option to disable automatic update of Android SDKs when silently building
If a silent build(through batch mode) is done, Unity automatically updates SDK whether user wants this or not Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Layer Palette Profile" Asset is automatically applied to the second Terrain but doesn't load any layers
- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node
- Inconsistent hotkeys in the Terrain tool with the "Terrain Tools" installed and not installed
- "DebugAllocatorMode" option changes when changed in another Editor instance