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Android gradle build fails when including .jar with AndroidManifest.xml ...
How to reproduce:1. Open the attached project2. Open Build Settings and select Android platform3. Select "Gradle" as the build syste... Read more
Error message duplicates on Android when build fails
How to reproduce:1. Open the attached project "GradleAndroidRes.zip"2. Open Build Settings and select Android platform3. Select "Gra... Read more
[UTK] Android soft keyboard's arrows and select tools do not have visual...
Steps to reproduce:1. Open the attached “IN-123710“ project2. Build and Run the Android Player3. In the Player, tap on the input tex... Read more
[Android] XR tracking not working when building App Bundle with Split Ap...
How to reproduce:1. Download the attached project "AR-Core-Minimal.zip"2. In Player Settings enable Split Application Binary3. In th... Read more
[Android] AWS SDK stopped working in Android Builds with Unity 2019.1.0a...
To reproduce:1. Open the user's attached project2. Build and Run on Android device Expected result: Function outputs a resultActual ... Read more
[Android] Signing fails in case of complex password for keystore/alias
STR:1. Open attached repro project or create empty one2. Use attached keystore with passwords for:- keystore: @*&^FG@#F&FS@u... Read more
[UnityRemote] Scene is not displayed on a device when Play button is pre...
Reproduction steps:1. Open the attached Unity project "RemoteTest.zip"2. Install and launch the "Unity Remote" app from Google Play ... Read more
[Android]Unity throws a build time dex exception
STR:1. Open attached project2. Build for android-"Unable to convert classes into dex format" error appears Expected result: Unity sh... Read more
[Android] Application crash after 2nd launch if Development Build is ena...
Steps to reproduce: 1) Download attached project 'LandScapeL.zip' and open in Unity2) Make sure Development Build is enabled3) Build... Read more
[Android] Splash Screen/Unity Logo doesn't fit on the screen
Steps to reproduce: 1) Download attached project or create a new one2) Build and run project on a device Note: Look at Unity's splas... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS