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[Mobile] System.Convert.ToSingle throws exception when using specific la...
How to reproduce: 1. Download the attached project "Unity-ex.zip" 2. Set your mobile device language to Russian, French, Portuguese,... Read more
[Android] Hidden files in StreamingAssets folder are not included in bui...
Reproduction steps: 1. Open the attached project "StreamingAssetsBug" 2. Build the project for Android 3. Change the extension of th... Read more
"Install with Unity Hub" link from Build Settings doesn't check submodul...
Steps to reproduce: 0. Make sure your editor installation doesn't have Android Build module already installed 1. Create new project ... Read more
[Android] The button is stuck on a press state when pressing the button ...
Reproduction steps: 1. Open the attached Unity project "InputIssue.zip" 2. Build and install the application on a device 3. Open the... Read more
[Android] Crash with signal 6 when Read/Write is enabled in Texture Impo...
Reproduction steps: 1. Open the attached Unity project "Crash.zip" from Google Drive (link in the edit) 2. Go to Edit > Project Sett... Read more
[Android][URP] "_CameraDepthTexture" isn't present in Player when "Depth...
How to reproduce: 1. Open the user's attached "testDebugURP" project 2. Build and Run the "SampleScene" Scene on an Android device ... Read more
[Android] StreamingAsset compression settings in gradle template are ign...
How to reproduce: 1. Open the attached project "cjbu.zip" 2. Change Platform to Android 3. Build the bundles by clicking the menu it... Read more
Keystore file is not recognized by Editor when keystore has any other ex...
How to reproduce: 1. Download the attached project "1398997.zip" 2. In Project Settings go to Player Settings > Publishing Settings ... Read more
PlayerSettings.Android.targetArchitectures == AndroidArchitecture.All re...
How to reproduce: 1. Open the attached "1385621_Repro.zip" project 2. Open the Player Settings (Edit->Project Settings...->Player) 3... Read more
Spaces before text in the Input Field are being deleted when closing the...
How to reproduce: 1. Open project "TestInputField.zip" 2. Build and deploy the app to the device 3. In the device press on the Input... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Volumetrics break when using a Custom Pass to create a Thickness Buffer for Alpha Clipping
- All tests are run instead of only the failed ones when the "Rerun Failed" button is pressed
- GameObject is not masked when the "Render PostProcessing Effects" pass executes with a resolved non-MSAA Color target and MSAA DepthStencil target